Imbue Animal (Action Powers)
Templates for Action |
- Main article: Powers (Action)
Claw Frenzy
Trigger Action
If you hit with an attack using Extend Claws, you can use this to immediately make an additional identical Melee attack on the same target. You must have both hands free to do this.
Cornered Frenzy
Basic Action
Make a Normal Melee Attack using natural weapons against all adjacent enemies. You cannot move as a part of this basic action, nor can you do Trigger Actions during the shot you do this.
Extend Claws
Inherent
You can extend powerful claws that can be used in melee and do Body +4 Cutting. This is not a damage-boosting stance; it creates a weapon. It can be used with damage-boosting stances like Razor Sharpness.
Pounce
Basic Action
Make a jumping charge at an enemy (part of your normal movement for the round), then make a Normal Melee Attack, if you jumped at least three meters you get a +3 bonus on the attack roll. A pounce is often made when Sneaking with cumulative bonuses.
Razor Sharpness
Stance (Damage Boost)
You can imbue a Melee or Shoot attack with an additional type of damage. The damage of the attack increases by +2. Against a target that has different soak values against the two types of damage, use the lesser soak value but decrease the damage by 2.
Razor Sharpness does Cutting damage.
Tiger Rake
Trigger Action (Combo)
If you hit with Claw Frenzy, you may immediately use this to make a third unarmed attack on the same target with Body +6 Cutting damage. Any footwear you are using will be shredded by this. After this attack is finished, you may move your Move meters away.
This is an exception to the rule that trigger actions cannot activate other trigger actions.