Imbue Air (Action Powers)
Jump to navigation
Jump to search
Templates for Action |
- Main article: Powers (Action)
Flying Strike
Basic Action
Make a jumping charge at an enemy, moving at least five meters, and make a basic attack with +3 damage.
Laughing Zephyr
Make a Melee attack: if successful you grab a weapon from the hands of an opponent. Until end of Sequence all attacks made by you with this weapon against this opponent gain a +3 Action Value bonus.
Lightning Touch
Stance (Damage Boost)
You can imbue a Melee or Shoot attack with an additional type of damage. The damage of the attack increases by +2. Against a target that has different soak values against the two types of damage, use the lesser soak value but decrease the damage by 2.
Lightning Touch does energy/electricity damage.