Ranged weapons (Action)
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| Heroic Action Role-Play |
This is a list of ranged weapons for Action, for use with Shoot. Melee weapons with the Throw property can also be used with the Shoot skill, but only when thrown.
| Weapon | Hands | Size | Tech | Range | Damage | Type | Properties |
|---|---|---|---|---|---|---|---|
| Blowgun | 1H| valign=top | Medium| valign=top | Ancient | Close | +2| valign=top | Neurotoxin | ||||
| Blowpipe | 2H| valign=top | Large| valign=top | Ancient| valign=top | Short | +2| valign=top | Neurotoxin | |||||
| Bola | 1H| valign=top | Small| valign=top | Ancient | Close | +1| valign=top | Blunt| valign=top | Entangle, Throw | ||||
| Boomerang | 1H| valign=top | Medium| valign=top | Ancient | Close | +2| valign=top | Blunt| valign=top | Returning, Throw | ||||
| Longbow | 2H| valign=top | Large| valign=top | Ancient| valign=top | Long | +4| valign=top | Piercing| valign=top | Static, Stowed | |||||
| Naphta Grenade | 1H| valign=top | Medium| valign=top | Ancient | Close | +2| valign=top | Fire| valign=top | Penetrating, One-Shot, Static, Throw | ||||
| Shortbow | 2H| valign=top | Medium| valign=top | Ancient| valign=top | Short | +2| valign=top | Piercing | |||||
| Sling | 2H| valign=top | Small| valign=top | Ancient| valign=top | Short | +3| valign=top | Blunt| valign=top | Improvised | |||||
| Tufenk | 2H| valign=top | Large| valign=top | Ancient| valign=top | Close | +2| valign=top | Fire| valign=top | Area, Saturation, Unreliable | |||||
| War Sling | 2H| valign=top | Medium| valign=top | Ancient| valign=top | Short | +4| valign=top | Blunt| valign=top | Slow | |||||
| Heavy Crossbow | 2H| valign=top | Large| valign=top | Blacksmith| valign=top | Long | +5| valign=top | Impact| valign=top | Slow, Static | |||||
| Arbalest | 2H| valign=top | Large| valign=top | Blacksmith| valign=top | Long | +6| valign=top | Impact| valign=top | Reload, Static, Stowed | |||||
| Pot-de-fer | 2H| valign=top | Large| valign=top | Blacksmith| valign=top | Short | +6| valign=top | Piercing| valign=top | Loud, Reload, Static | |||||
| Crossbow | 2H| valign=top | Large| valign=top | Blacksmith| valign=top | Long | +4| valign=top | Impact| valign=top | Slow | |||||
| Composite Bow | 2H| valign=top | Large| valign=top | Blacksmith| valign=top | Long | +4| valign=top | Piercing | |||||
| Pistol Crossbow | 1H| valign=top | Medium| valign=top | Blacksmith| valign=top | Short | +3| valign=top | Piercing| valign=top | Slow | |||||
| Shakram | 1H| valign=top | Medium| valign=top | Blacksmith | Close | +4| valign=top | Cutting| valign=top | Disarm, Throw | ||||
| Repeating Crossbow | 2H| valign=top | Large| valign=top | Blacksmith| valign=top | Short | +3| valign=top | Piercing| valign=top | Auto | |||||
| Dueling Pistol | 1H| valign=top | Small| valign=top | Clockwork| valign=top | Short | +4| valign=top | Impact| valign=top | Loud, Reload | |||||
| Dragon | 1H| valign=top | Medium| valign=top | Clockwork | Close | +5| valign=top | Piercing| valign=top | Loud, Reload, Scatter | ||||
| Ball Grenade | 1H| valign=top | Small| valign=top | Clockwork | Close | +4| valign=top | Blunt| valign=top | Area, Loud, One-Shot, Reload, Throw | ||||
| Arqebus | 2H| valign=top | Large| valign=top | Clockwork| valign=top | Short | +7| valign=top | Impact| valign=top | Loud, Reload, Static, Stowed | |||||
| Cavalry Pistol | 1H| valign=top | Medium| valign=top | Clockwork | Close | +5| valign=top | Impact| valign=top | Loud, Reload | ||||
| Blunderbuss | 2H| valign=top | Large| valign=top | Clockwork| valign=top | Short | +4| valign=top | Piercing| valign=top | Rendering, Loud, Reload, Scatter | |||||
| Musket | 2H| valign=top | Large| valign=top | Clockwork| valign=top | Short | +6| valign=top | Impact| valign=top | Loud, Reload, Stowed | |||||
| Pepper-box pistol | 1H| valign=top | Small| valign=top | Clockwork | Close | +4| valign=top | Impact| valign=top | Loud, , Unreliable | ||||
| Rifled Musket | 2H| valign=top | Large| valign=top | Clockwork| valign=top | Long | +6| valign=top | Impact| valign=top | Loud, Reload, Stowed | |||||
| Snuff Gun | 1H| valign=top | Tiny| valign=top | Clockwork | Close | +4| valign=top | Impact| valign=top | Loud, Reload, Slick | ||||
| Revolver (holdout) | 1H| valign=top | Tiny| valign=top | Coal | Close | +2| valign=top | Impact| valign=top | Loud | ||||
| Dynamite | 1H| valign=top | Small| valign=top | Coal | Close | +5| valign=top | Blunt| valign=top | Area, Loud, One-Shot, Reload, Throw | ||||
| Derringer | 1H| valign=top | Tiny| valign=top | Coal | Close | +4| valign=top | Impact| valign=top | Loud, Reload | ||||
| Automatic pistol (early) | 1H| valign=top | Small| valign=top | Coal| valign=top | Short | +3| valign=top | Impact| valign=top | Loud, Unreliable | |||||
| Fire Extinguisher | 2H| valign=top | Large| valign=top | Coal| valign=top | Reach | +3| valign=top | Fire| valign=top | Improvised, One Round | |||||
| Carbine (light) | 1H| valign=top | Large| valign=top | Coal| valign=top | Long | +4| valign=top | Impact| valign=top | Loud | |||||
| Carbine | 2H| valign=top | Large| valign=top | Coal| valign=top | Long | +6| valign=top | Impact| valign=top | Loud, Slow | |||||
| Sawed-off Shotgun | 2H| valign=top | Medium| valign=top | Coal | Close | +5| valign=top | Piercing| valign=top | Loud, Scatter, Slow | ||||
| Revolver (light) | 1H| valign=top | Small| valign=top | Coal| valign=top | Short | +4| valign=top | Impact| valign=top | Loud | |||||
| Rifle | 2H| valign=top | Large| valign=top | Coal| valign=top | Long | +7| valign=top | Impact| valign=top | Loud, Slow, Static, Stowed | |||||
| Shotgun | 2H| valign=top | Large| valign=top | Coal| valign=top | Short | +4| valign=top | Piercing| valign=top | Rendering, Loud, Scatter, Slow | |||||
| Slingshot | 2H| valign=top | Tiny| valign=top | Coal| valign=top | Short | +3| valign=top | Blunt| valign=top | Improvised | |||||
| Revolver (heavy) | 1H| valign=top | Medium| valign=top | Combustion| valign=top | Short | +5| valign=top | Impact| valign=top | Loud | |||||
| Hand Grenade | 1H| valign=top | Small| valign=top | Combustion| valign=top | Short | +4| valign=top | Blunt| valign=top | Area, Loud, One-Shot, Throw | |||||
| Flamethrower | 2H| valign=top | Large| valign=top | Combustion | Close | +4| valign=top | Fire| valign=top | Area, Great Blow, Saturation, Static | ||||
| Automatic pistol (Light) | 1H| valign=top | Tiny| valign=top | Combustion| valign=top | Short | +3| valign=top | Impact| valign=top | Loud | |||||
| Automatic Pistol | 1H| valign=top | Small| valign=top | Combustion| valign=top | Short | +4| valign=top | Impact| valign=top | Loud | |||||
| Dart Pistol | 1H| valign=top | Small| valign=top | Combustion | Close | +2| valign=top | Neurotoxin| valign=top | Rendering, Slow, Stun | ||||
| Dart Rifle | 2H| valign=top | Large| valign=top | Combustion| valign=top | Short | +3| valign=top | Neurotoxin| valign=top | Rendering, Slow, Stun | |||||
| Machine Rifle | 2H| valign=top | Large| valign=top | Combustion| valign=top | Long | +7| valign=top | Impact| valign=top | Auto, Great Blow, Loud, Static, Stowed | |||||
| Monster Gun | 2H| valign=top | Large| valign=top | Combustion| valign=top | Long | +8| valign=top | Impact| valign=top | Loud, Reload, Slow, Static, Stowed | |||||
| Semiautomatic Rifle | 2H| valign=top | Large| valign=top | Combustion| valign=top | Long | +6| valign=top | Impact| valign=top | Loud | |||||
| Submachinegun | 2H| valign=top | Medium| valign=top | Combustion| valign=top | Short | +4| valign=top | Impact| valign=top | Auto, Great Blow, Loud | |||||
| Trench Gun | 2H| valign=top | Medium| valign=top | Combustion| valign=top | Short | +4| valign=top | Piercing| valign=top | Rendering, Loud, Scatter | |||||
| Assault Shotgun | 2H| valign=top | Medium| valign=top | Electronic| valign=top | Short | +4| valign=top | Piercing| valign=top | Rendering, Auto, Loud, Great Blow, Scatter | |||||
| Assault Carbine | 2H| valign=top | Large| valign=top | Electronic| valign=top | Long | +5| valign=top | Impact| valign=top | Auto, Great Blow, Loud | |||||
| Assault Rifle | 2H| valign=top | Large| valign=top | Electronic| valign=top | Long | +6| valign=top | Impact| valign=top | Auto, Great Blow, Loud, Stowed | |||||
| Advanced Combat Rifle | 2H| valign=top | Medium| valign=top | Electronic| valign=top | Long | +5| valign=top | Impact| valign=top | Auto, Great Blow, Loud, Unreliable | |||||
| Automatic Pistol (heavy) | 1H| valign=top | Medium| valign=top | Electronic| valign=top | Short | +5| valign=top | Impact| valign=top | Loud | |||||
| Micro Grenade | 1H| valign=top | Tiny| valign=top | Electronic | Close | +4| valign=top | Blunt| valign=top | Area, Loud, One-Shot, Throw | ||||
| Minigun | 2H| valign=top | Large| valign=top | Electronic| valign=top | Long | +5| valign=top | Impact| valign=top | Auto, Great Blow, Loud, Stowed | |||||
| Machine Pistol | 1H| valign=top | Small| valign=top | Electronic | Close | +4| valign=top | Impact| valign=top | Auto, Great Blow, Loud | ||||
| Sniper Rifle | 2H| valign=top | Large| valign=top | Electronic| valign=top | Long | +7| valign=top | Impact| valign=top | Penetrating, Loud, Slow, Static, Stowed | |||||
| Subsonic Pistol | 1H| valign=top | Small| valign=top | Electronic| valign=top | Short | +4| valign=top | Impact | |||||
| Subsonic Submachinegun | 2H| valign=top | Medium| valign=top | Electronic| valign=top | Short | +4| valign=top | Impact| valign=top | Auto, Great Blow | |||||
| Taser | 1H| valign=top | Small| valign=top | Electronic | Close | +4| valign=top | Electricity| valign=top | Rendering, Slow, Stun | ||||
| Gyrojet Holdout | 1H| valign=top | Tiny| valign=top | Fusion| valign=top | Short | +4| valign=top | Impact| valign=top | Loud, Slick, One-Shot | |||||
| Gyrojet Pistol | 1H| valign=top | Tiny| valign=top | Fusion| valign=top | Short | +4| valign=top | Impact| valign=top | Loud | |||||
| Gyrojet Carbine | 2H| valign=top | Medium| valign=top | Fusion| valign=top | Long | +6| valign=top | Impact| valign=top | Loud | |||||
| Electro Pistol | 1H| valign=top | Small| valign=top | Fusion| valign=top | Short | +5| valign=top | Electricity| valign=top | Loud, Stun | |||||
| Electro Carbine | 2H| valign=top | Medium| valign=top | Fusion| valign=top | Short | +6| valign=top | Electricity| valign=top | Auto, Great Blow, Loud, Stun | |||||
| Electro Rifle | 2H| valign=top | Large| valign=top | Fusion| valign=top | Long | +5| valign=top | Electricity| valign=top | Auto, Great Blow, Loud, Stun | |||||
| Airfoil Grenade | 1H| valign=top | Tiny| valign=top | Fusion| valign=top | Short | +4| valign=top | Blunt| valign=top | Area, Loud, One-Shot, Throw | |||||
| Needle Pistol | 2H| valign=top | Small| valign=top | Fusion| valign=top | Close | +5| valign=top | Piercing| valign=top | Auto, Great Blow | |||||
| Needle Carbine | 2H| valign=top | Medium| valign=top | Fusion| valign=top | Short | +6| valign=top | Piercing| valign=top | Auto, Great Blow | |||||
| Laser Rifle | 2H| valign=top | Large| valign=top | Fusion| valign=top | Long | +5| valign=top | Impact| valign=top | Auto, Great Blow, Loud | |||||
| Laser Pistol | 1H| valign=top | Small| valign=top | Fusion| valign=top | Short | +4| valign=top | Impact| valign=top | Great Blow, Improvised, Loud | |||||
| Laser Carbine | 2H| valign=top | Medium| valign=top | Fusion| valign=top | Short | +7| valign=top | Impact| valign=top | Auto, Great Blow, Improvised, Loud | |||||
| Laser Cannon | 2H| valign=top | Large| valign=top | Fusion| valign=top | Long | +7| valign=top | Impact| valign=top | Great Blow, Improvised, Loud, Slow, Static | |||||
| Railgun | 2H| valign=top | Large| valign=top | Fusion| valign=top | Long | +6| valign=top | Impact| valign=top | Penetrating, Auto, Great Blow, Loud, Stowed |