Difference between revisions of "Blast Magic (Action Powers)"
m (→Wizard's Wrath: wk) |
m (→Melee Implement: wk) |
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You can use a [[Melee_weapons_(Action)|Melee Weapon]] as an [[Implements_(Action)|Implement]]. | You can use a [[Melee_weapons_(Action)|Melee Weapon]] as an [[Implements_(Action)|Implement]]. | ||
An implement is mainly useful for [[Blast_(Action_Powers_Technique)#Shoot_Powers | Shoot]] powers, but works with other powers that allow the use of [[Implements_(Action) | Implement]]s. | An implement is mainly useful for [[Blast_(Action_Powers_Technique)#Shoot_Powers | Shoot]] powers, but works with other powers that allow the use of [[Implements_(Action) | Implement]]s. | ||
− | The wielder gains all the weapon's abilities, including damage add, range, and other weapon abilities. | + | The wielder gains all the weapon's abilities, including damage add, range, and other weapon abilities. |
+ | The type of damage inflicted depends on the [[Blast_(Action_Powers_Technique)|Shoot]] power used; ignore the damage type the melee weapon does. | ||
The blast gains | The blast gains | ||
[[Items_(Action)#Close|Close]] range unless the [[Melee_weapons_(Action)|Melee Weapon]] used has the [[Items_(Action)#Throw|Throw]] property; if it does the blast gains [[Items_(Action)#Short|Short]] range. | [[Items_(Action)#Close|Close]] range unless the [[Melee_weapons_(Action)|Melee Weapon]] used has the [[Items_(Action)#Throw|Throw]] property; if it does the blast gains [[Items_(Action)#Short|Short]] range. |
Revision as of 19:08, 18 May 2018
Templates for Action |
- Main article: Powers (Action)
Mage Blast
Inherent
You can make a Ranged Attack - either the basic stunt or using some other stunt, schtick, or power. Damage is Mind +2, or more if you are using an Implement to improve damage.
Mage Blast does damage based on any Form you know and you can always choose to do Radiation damage.
Melee Implement
Inherent
You can use a Melee Weapon as an Implement. An implement is mainly useful for Shoot powers, but works with other powers that allow the use of Implements. The wielder gains all the weapon's abilities, including damage add, range, and other weapon abilities. The type of damage inflicted depends on the Shoot power used; ignore the damage type the melee weapon does. The blast gains Close range unless the Melee Weapon used has the Throw property; if it does the blast gains Short range.
Wizard's Wrath
Limit Break
You can blast everyone in a globe with a diameter equal to your Mind in meters. Damage is Mind +2, or more if you are using an Implement. Make a separate attack roll against each target, including friends and bystanders.
Wizard's Wrath does damage based on any Form you know and you can always choose to do Radiation damage.