Difference between revisions of "Blast Air (Action Powers)"
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− | <noinclude>{{Action Power Templates}}</noinclude> | + | <noinclude>{{Action Power Templates}}{{main|Powers (Action)}}</noinclude> |
{{Action Powers}} | {{Action Powers}} | ||
===Lightning Blast=== | ===Lightning Blast=== |
Revision as of 13:33, 21 November 2007
Templates for Action |
- Main article: Powers (Action)
Lightning Blast
Inherent
You can make a Ranged Attack - either the basic stunt or using some other stunt, schtick, or power. Damage is Mind +2, or more if you are using an Implement to improve damage.
Lightning Blast does energy/electricity damage.
Lightning Bolt
Limit Break
You blast everyone along a path from you to any point you designate (normal range modifiers apply).
Damage is Mind +2, or more if you are using an Implement. Make a separate attack roll against each target, including friends and bystanders.
Lightning Bolt does energy/electricity damage.
Lightning Touch
Stance (Damage Boost)
You can imbue a Melee or Shoot attack with an additional type of damage. The damage of the attack increases by +2. Against a target that has different soak values against the two types of damage, use the lesser soak value but decrease the damage by 2.
Lightning Touch does energy/electricity damage.