Difference between revisions of "Academic (5A)"
(→Savant) |
|||
Line 15: | Line 15: | ||
=== Savant === | === Savant === | ||
At 11th level, you can use your Professor ability with all of these skills: Arcana, History, Investigation, Nature, and Religion. | At 11th level, you can use your Professor ability with all of these skills: Arcana, History, Investigation, Nature, and Religion. | ||
− | You gain expertise (double Proficiency Bonus) in | + | You gain expertise (double Proficiency Bonus) in one of Arcana, History, Investigation, Nature, or Religion. |
=== Sage === | === Sage === | ||
At 15th level you gain proficiency with Intelligence and Wisdom saving throws. | At 15th level you gain proficiency with Intelligence and Wisdom saving throws. |
Revision as of 14:29, 5 June 2025
![]() |
Starfox's 5th Edition Fan Page |
This is a Fencer subclass for 5A.
Some scholars become fencers, able to defend their ideas with steel if debate fails. An academic has a formal education, and later gains the prestige that comes with great knowledge.
Graduate
When you choose this archetype at 3rd level, you learn two languages and one of these skills: Arcana, History, Investigation, Nature, or Religion, plus any one other skill of your choice. When you hear another creature talking a in language you understand, you can spend a reaction to determine if they are skilled in Arcana, History, Investigation, Nature, or Religion.
Professor
At 7th level select one of these skills that you know: Arcana, History, Investigation, Nature, or Religion. When you make skill checks for this skill, and when making Charisma checks against a creatures skilled in the selected skill, you have advantage.
Savant
At 11th level, you can use your Professor ability with all of these skills: Arcana, History, Investigation, Nature, and Religion. You gain expertise (double Proficiency Bonus) in one of Arcana, History, Investigation, Nature, or Religion.
Sage
At 15th level you gain proficiency with Intelligence and Wisdom saving throws.