Include Skirmish Damage Resistance Template (FiD): Difference between revisions

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<noinclude>{{FiD}}</noinclude>Roll Skirmish to resist such Harm. '''1-3''': No reduction. '''4-5''': Reduce Harm by 1 level. '''6''': Reduce Harm by 2 levels. As an Advanced power, you can protect an ally for a score; as a Master Power, you can protect your crew. They roll their own Skirmish to resist.
<noinclude>{{FiD}}</noinclude>You increase the effect of Skirmish rolls for endurance in such environments. Roll Skirmish to resist such Harm. '''1-3''': No reduction. '''4-5''': Reduce Harm by 1 level. '''6''': Reduce Harm by 2 levels. As an Advanced power, you can protect an ally for a score; as a Master Power, you can protect your crew. Allies roll their own Skirmish to resist Harm and push endurance.

Revision as of 21:44, 11 May 2025

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You increase the effect of Skirmish rolls for endurance in such environments. Roll Skirmish to resist such Harm. 1-3: No reduction. 4-5: Reduce Harm by 1 level. 6: Reduce Harm by 2 levels. As an Advanced power, you can protect an ally for a score; as a Master Power, you can protect your crew. Allies roll their own Skirmish to resist Harm and push endurance.