Difference between revisions of "Damage Resistance Template (FiD)"

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<noinclude>{{FiD}}</noinclude>Roll Skirmish when subject to such Harm. This is your inherent resistance, it does not require any activity on your part. Reduce the level of harm inflicted based on the level of success. '''1-3''': Nothing. '''4-5''': Reduce level of harm by one. '''6''': Reduce level of harm by two.
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<noinclude>{{FiD}}</noinclude>Roll Skirmish to resist such Harm. '''1-3''': No reduction. '''4-5''': Reduce Harm by 1 level. '''6''': Reduce Harm by 2 levels. As an Advanced power, you can protect an ally for a score; as a Master Power, you can protect your crew. They roll their own Skirmish to resist.
You can protect another for a score as an Advanced power and your crew as a Master Power. They use their own Skirmish to resist.
 

Latest revision as of 09:31, 18 January 2025

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Roll Skirmish to resist such Harm. 1-3: No reduction. 4-5: Reduce Harm by 1 level. 6: Reduce Harm by 2 levels. As an Advanced power, you can protect an ally for a score; as a Master Power, you can protect your crew. They roll their own Skirmish to resist.