Difference between revisions of "Greyhawk"
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* [[Magical Societies of Greyhawk (Greyhawk)|Magical Societies of Greyhawk]] | * [[Magical Societies of Greyhawk (Greyhawk)|Magical Societies of Greyhawk]] | ||
* The [[Arena (Greyhawk)|Arena]] | * The [[Arena (Greyhawk)|Arena]] | ||
− | *[[Regional Traits (Greyhawk)|Regional Traits]] | + | * [[Regional Traits (Greyhawk)|Regional Traits]] |
− | *[[Affiliations (Greyhawk)|Affiliations]] | + | * [[Affiliations (Greyhawk)|Affiliations]] |
− | *[[Name lists (Greyhawk)|Name Lists]] | + | * [[Name lists (Greyhawk)|Name Lists]] |
− | *[[Greyhawk | + | * [[Greyhawk Calendar|Calendar]] |
+ | * [[Nippon & Wrang (Greyhawk)|Nippon & Wrang]]] | ||
* [[: Category : Greyhawk Gods (Action Greyhawk)|Greyhawk Gods Category]] | * [[: Category : Greyhawk Gods (Action Greyhawk)|Greyhawk Gods Category]] | ||
** [[All Greyhawk Gods (Greyhawk)|All Greyhawk Gods Description]] | ** [[All Greyhawk Gods (Greyhawk)|All Greyhawk Gods Description]] |
Revision as of 14:50, 29 November 2024
This page is slowly and gradually becoming a composite of 5A, Action, and Pathfinder 1. The idea is to absorb Greyhawk pages, such as Greyhawk_(Action)
- The default setting of D&D 3.0 and 3.5.
- Pathfinder 1 is the setting of the Curse of the Crimson Throne, Hell's Rebels, Mummy's Mask, Savage Tide, Skulls and Shackles, Wrath of the Righteous, and Kingmaker adventure paths.
- Action is the system actually used for the Hell's Rebels and Kingmaker adventure paths.
- 5A is the ruleset used for the Isle of Woe campaign.
- Some pages are shared with Greyhawk Action and do not backlink properly.
Races & Traits
Pathfinder racial level zero spells are cast at will, removing the daily usage limit. I do not use the rule that a character can only pick one trait of each category. If campaign traits are in use, one and only one trait must be a campaign trait. Otherwise no restriction, tough Greyhawk traits are preferred.
Cultural/Political Map - Regional Traits - Religious Traits - Combat Traits - Social - Magical Traits - Equipment Traits
"Society" in trait description can refer to any in-world organization the character is loyal too and who empathizes the trait.
These racial descriptions fill in the holes and connect to Earth stereotypes.
Humans |
Nonhumans |
"Furries" |
"Monsters" |
Miscellaneous
- Technology and Firearms
- Timeline
- Chivalric orders of the Flaness
- Magical Societies of Greyhawk
- The Arena
- Regional Traits
- Affiliations
- Name Lists
- Calendar
- Nippon & Wrang]
- Greyhawk Gods Category
- Hardby Titles
Campaign Locations Map
See Also
Campaigns
External links
- Greywiki
- The Oerth Journal
- Greyhawk History by Group
- Greyhawk Collector's Guide on ENworld.
- Greyhawk at http://www.nwnravenloft.com, A Newerwiner Nights page
- Flamaess Maps by Anna B Meyer - 598 CY Map @ Easyzoom.
- Flanaess Maps by Eric Anondson
- Oerth Maps by Jerry Gretzinger @ greyhawkgrognard.blogspot
- Greyhawk Globe
Wikipedia
- List of greyhawk deities
- Flanaess
- Greyhawk old version snapshot