Difference between revisions of "Cartel (FiD)"

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{| class="wikitable"  
 
{| class="wikitable"  
 
|align="center" | '''Turf'''  
 
|align="center" | '''Turf'''  
|align="center" | '''Clothier'''  
+
|align="center" | '''Clothier''' You get +1d to the engagement roll for social plans. You always arrive on the scene in the the most current and alluring fashion.
|align="center" | '''Graft'''  
+
|align="center" | '''Graft''' You get +2 coin in payoff for scores that involve a show of force or socializing. A few city officials share bribe money with those who show that they're players on the scene.
|align="center" | '''Lookouts'''  
+
|align="center" | '''Lookouts''' You get +1d to Hunt or Survey on your turf.
|align="center" | '''Informants'''  
+
|align="center" | '''Informants''' You get +1d to gather information for a score. Your eyes and ears on the streets are always on the lookout for new clients.
 
|-
 
|-
 
|align="center" | '''Turf'''  
 
|align="center" | '''Turf'''  
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|align="center" | '''Lair'''  
 
|align="center" | '''Lair'''  
 
|align="center" | '''Turf'''  
 
|align="center" | '''Turf'''  
|align="center" | '''Luxury Venue'''  
+
|align="center" | '''Luxury Venue''' +1d to Consort and Sway rolls on-site. Silks, paintings, and crystal impress the clientele.
 
|-
 
|-
|align="center" | '''Foreign Market'''  
+
|align="center" | '''Foreign Market''' Any time during downtime, roll dice equal to your Tier. You earn coin equal to the highest result, minus your heat. 
|align="center" | '''Vice Den'''  
+
|align="center" | '''Vice Den''' Any time during downtime, roll dice equal to your Tier. You earn coin equal to the highest result, minus your heat.
|align="center" | '''Surplus Cache'''  
+
|align="center" | '''Surplus Cache''' You get +2 coin in payoff for scores that involve product sale or supply.
 
|align="center" | '''Cover Operation'''  
 
|align="center" | '''Cover Operation'''  
|align="center" | '''Cover Identities'''  
+
|align="center" | '''Cover Identities''' get +1d to the engagement roll for deception and social plans. False identities help confuse the opposition.
 
|}
 
|}

Revision as of 11:18, 3 September 2024

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A cartel is a powerful and secretive coalition of various business entities, guilds, or influential figures who collaborate to control markets, trade routes, and economic resources. Their primary goal is to maximize profit and influence by exerting control over key economic activities.

Claims

Turf Clothier You get +1d to the engagement roll for social plans. You always arrive on the scene in the the most current and alluring fashion. Graft You get +2 coin in payoff for scores that involve a show of force or socializing. A few city officials share bribe money with those who show that they're players on the scene. Lookouts You get +1d to Hunt or Survey on your turf. Informants You get +1d to gather information for a score. Your eyes and ears on the streets are always on the lookout for new clients.
Turf Turf Lair Turf Luxury Venue +1d to Consort and Sway rolls on-site. Silks, paintings, and crystal impress the clientele.
Foreign Market Any time during downtime, roll dice equal to your Tier. You earn coin equal to the highest result, minus your heat. Vice Den Any time during downtime, roll dice equal to your Tier. You earn coin equal to the highest result, minus your heat. Surplus Cache You get +2 coin in payoff for scores that involve product sale or supply. Cover Operation Cover Identities get +1d to the engagement roll for deception and social plans. False identities help confuse the opposition.