Difference between revisions of "Ranged weapons (Action)"
Line 280: | Line 280: | ||
=== Shotguns === | === Shotguns === | ||
+ | Shotguns are weapons firing bursts of shot, smaller projectiles that come out together and slowly spread out in a cone. | ||
+ | Depending on the choke of the weapon and the length of the barrel, this cone can be wide and short or long and narrow. | ||
+ | Shotguns are smoothbore, which makes them easy to make, but limits their range. | ||
+ | An advantage of this is that there is no barrel signature for forensics to analyze; shot and even slugs cannot be linked to any one particular weapon. | ||
+ | Another advantage is that it is easy to make custom ammunition. Shotguns can fire slugs (a single large mass) instead of pellet, removing Scatter but increasing damage by one. | ||
+ | They are also suitable for firing nonlethal loads, such as salt or rubber loads, replacing Scatter with Stun. | ||
+ | High-tech shotguns might fire flechettes or explosive rounds instead of shot with no change in rules. | ||
+ | |||
==== Dragon ==== | ==== Dragon ==== | ||
==== Blunderbuss ==== | ==== Blunderbuss ==== | ||
Line 285: | Line 293: | ||
==== Shotgun ==== | ==== Shotgun ==== | ||
==== Trench Gun ==== | ==== Trench Gun ==== | ||
+ | A pump action, short-barreled shotgun for use in trench warfare in WWI. | ||
+ | The Germans accused the U.S. of war crimes for using these weapons; being captured with one could get you shot. | ||
+ | It still remains popular but infamous for city fighting and close encounters. | ||
+ | Police generally call it the Riot Gun. | ||
+ | |||
==== Assault Shotgun ==== | ==== Assault Shotgun ==== | ||
+ | A fully automatic shotgun for close-in fighting. | ||
=== Projectors === | === Projectors === |
Revision as of 18:11, 16 March 2023
Heroic Action Role-Play |
This is a list of ranged weapons for Action, for use with Shoot. Melee weapons with the Throw property can also be used with the Shoot skill, but only when thrown.
Ranged Weapon Descriptions
Muscle-Powered Weapons
Bola
Boomerang
Javelin
Shuriken
Shakram
Blowgun
Sling
War Sling
Shortbow
Longbow
Horse Bow
Slingshot
Crossbow
Arbalest
Crossbow Pistol
Repeating Crossbow
Dart Gun
Grenades and Grenade Launchers
Napthta Grenade
Iron Grenade
Molotov
Dynamite
Hand Grenade
Incendiary Grenade
Flash-Bang Grenade
Entangling Grenade
Micro Grenade
A hand grenade small enough to be easily concealable. Variants are available that have the warhead of any other type of grenade.
Aifoil Grenade
A micro grenade with a discus shape and sophisticated balancing systems allowing it to be thrown further and more accurately. Effectively, this is a small suicide drone. An airfoil grenade can carry different types of warheads, different types of airfoil grenades can have the effect of any other grenade.
Grenade Sling
Rifle Grenade
Grenade Launcher
Automatic GL
Pistols
Snuff Gun
Pepperbox
Dueling Pistol
Cavalry Pistol
Derringer
Revolver
Automatic Pistol
Pen Pistol
Pocket Pistol
Heavy Revolver
Heavy Automatic Pistol
With improved metallurgy, powder, and precision tooling, firearms can now be custom-built to fire calibres as big as they used to fire hundreds of years ago - but this time, they do it well.
Subsonic Pistol
An automatic pistol firing a high-weight round at subsonic velocities. This means it can be truly silent. Muzzle energy is still in the range of an ordinary pistol, and the heavy round has excellent damage transferring and armor-piercing characteristics. A drawback is that the ammunition of the weapon is heavy and ammo capacity is small.
Rifles
Pistola
Arquebus
Musket
Rifeled Musket
Repeating Rifle
Bolt-Action Carbine
Bolt-Action Rifle
Semi-automatic Carbine
Semiautomatic Rifle
Monster Gun
Sniper Rifle
A rifle specifically designed for sniping, with flash-suppression and advanced targeting systems, capable of killing a man behind a brick wall or inside a light vehicle. This is definitely not the first weapon used for sniping, but earlier sniper rifles were just be normal rifles with telescopic sights.
Assault Rifles
Rifles, firing rifle caliber rounds in full automatic mode. Standard infantry weapons of the Electronic age.
Machine Rifle
Assault Carbine
A lighter and handier version of the Assault Rifle initially for soldiers whose primary duty is not to be riflemen, over time the assault carbine became the universal handarm and Assault Rifles reserved for special roles. Typically this is a 5.56 caliber weapon.
Assault Rifle
A fully automatic rifle for general use. Brings a whole new level of threat to personal combat.
Advanced Combat Rifle
The final development of the chemically propelled rifle. Features such as caseless ammunition, computerized fire control, bullpup design, superimposed loading and a variety of other features, different by brand, makes this a compact, deadly weapon. Still in prototype during the Electronic era, these weapons reach maturity in the early Fusion era, but are soon supplanted by entirely new technologies. This makes them popular with criminals and thirdly world armies of the fusion era.
Minigun
A machine gun carried on a belt slung, making it uniquely mobile for an assault weapon.
Sub Machine Guns
A mix of pistol and assault rifle, firing pistol rounds with a full automatic action.
Machine Pistol
A full-auto pistol commonly fired in one hand. Dangerously inaccurate in most cases, with a great potential for collateral damage. Still, it is dangerous enough to give an advantage in a close encounter, and very intimidating. Firing light pistol rounds, stopping power and range is not impressive.
Submachinegun
Subsonic SMG
A submachinegun firing heavier bullets at reduced velocities, maintaining efficiency while allowing the weapon to be truly silenced.
Shotguns
Shotguns are weapons firing bursts of shot, smaller projectiles that come out together and slowly spread out in a cone. Depending on the choke of the weapon and the length of the barrel, this cone can be wide and short or long and narrow. Shotguns are smoothbore, which makes them easy to make, but limits their range. An advantage of this is that there is no barrel signature for forensics to analyze; shot and even slugs cannot be linked to any one particular weapon. Another advantage is that it is easy to make custom ammunition. Shotguns can fire slugs (a single large mass) instead of pellet, removing Scatter but increasing damage by one. They are also suitable for firing nonlethal loads, such as salt or rubber loads, replacing Scatter with Stun. High-tech shotguns might fire flechettes or explosive rounds instead of shot with no change in rules.
Dragon
Blunderbuss
Sawed-off Shotgun
Shotgun
Trench Gun
A pump action, short-barreled shotgun for use in trench warfare in WWI. The Germans accused the U.S. of war crimes for using these weapons; being captured with one could get you shot. It still remains popular but infamous for city fighting and close encounters. Police generally call it the Riot Gun.
Assault Shotgun
A fully automatic shotgun for close-in fighting.
Projectors
Taser
The taser is an incapacitating weapon, firing darts that give off electric pulses to shock the target. Intended as a police weapon, it has since become a favorite among criminals who want to avoid killing.
Because the battery is housed in the gun, there must be a wire between the gun and the dart, which gives the weapon an absolute maximum range of about ten meters. At the Electronic this is no longer the case.
Tufenk
Flamethrower
Fire Extingusiher
Incinerator
Gyrojet Weapons
A high-power civilian weapon, gyrojet weapons fire miniature self-propelled rockets. A tiny explosive sends the rocket out of the gun, then the rocket ignites and gives it further power. While rockets are rather simple, giving them precision and control is not; in fact each rocket is a miniature smart missile. Because there is hardly any barrel interaction and the rocket is destroyed on impact, there is very little to link a gyrojet projectile to the weapon that fired it, a popular feature among criminals. Gyrojet weapons are common among police, security forces, criminals, and for home defense. They are accurate, have long range, and do great damage. The guns are cheap, even flimsy. The drawback is that the ammunition is both complex, bulky and very expensive. This makes these weapons popular among those who mostly want their guns to impress and for the occasional firefight but unpopular with the military and combat units.
Holdout Gyrojet
A tiny gyrojet weapon, often camouflaged as something else; a cigarette, pen, piece of jewelry or other tiny, harmless object.
Gyrojet Carbine
This is a box-like gyrojet weapon popular for personal and home defense and with hitmen and irregular forces.
Lasers
Lasers fire very short and intense pulses of coherent light in rapid succession. When these hit, they vaporize some of the target, causing a small surface explosion. Because the weapon is almost instantly ready to fire again, a laser can be played over the target for additional damage or zig-zagged to provide suppressive fire. Lasers are accurate, light, and cause a lot of damage but cannot use special ammunition. The weapons are expensive, but the chargeable energy cells are cheap in the log run, making lasers popular as military weapons. They are also quite common as improvised weapons, made from mining and construction tools or communications equipment. Such improvised laser weapons are Unreliable. Contrary to popular opinion, lasers are not silent when fired in an atmosphere; they create a vacuum tunnel in the air that collapses with a sonic boom. Forensic scientists can identify laser hits by burn patterns, so these weapons can be traced.
Laser Pistol
Purpose-built lasers pistols are common sidearms for military police, pilots, technicians, and staff. A small hand laser popular as a tool and easily modified into a laser pistol.
Laser Carbine
Used for hunting and to fire at drones, a laser carbine is rare as an infantry weapon but popular among marines as the poor penetration leaves ships undamaged. Can be improvised from a heavy duty laser, such as a mining or construction tool.
Laser Cannon
Scavenged from the construction or communication lasers or built as a military support weapon, the laser cannon is definitely a dangerous weapon. Firing a short, very strong puls and then needing time to cool down and charge capacitors, the laser cannot is a single-shot weapon.
Needlers
A long rifle capable of a high volume of accurate fire, needlers are military weapons. Rail guns are magnetic accelerator weapons that hurl thin slivers of magnetic metal at the target at high velocities. Penetration and striking power are high, rate of fire is spectacular, and ammunition is cheap and easy to manufacture, which makes these popular military weapons. The price of the weapons themselves and the difficulty of building them makes them uncommon among civilians. In addition, needlers need to be long to work well, making them hard to conceal and transport. Needlers can be rail guns, coil guns, or use other magnetic acceleration models; the technical differences are beyond the average user, and needler is the name that stuck.
Needle Pistol
Calling this a pistol is very generous, it is the size of a regular submachinegun and capable of very rapid fire.
Needle Rifle
A long handarm similar to a light machinegun of today, only lighter and more handy.
Railgun
A railgun is a needler that gives up rate of fire to fire longer, heavier projectiles.
Electro Weapons
Electro weapons, also called blasters, are man-carried particle weapons. Electro Guns use a laser to make a vacuum tunnel through the air, then channel a burst of electrons and possibly neutrons through the tunnel. With charged particles, the weapons Stun. If firing neutral particles, the weapons Penetrate. You must choose one or the other, but most blasters can change mode with the flip of a switch. Civilian models are available that always fire charged particles to Stun.
Electro Pistol
A handy electro sidearm.
Electro Carbine
A standard military electro-weapon.
Electro Rifle
An electro long-arm used by big game hunters, snipers, and other specialists.