Difference between revisions of "Melee weapons (Action)"
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!Weapon!!Hands!!Size!!Tech!!Range!!Damage!!Type!!Properties | !Weapon!!Hands!!Size!!Tech!!Range!!Damage!!Type!!Properties | ||
|- | |- | ||
− | | valign=top | [[#Axe | + | |
+ | | valign=top | [[#Hand Axe|Hand Axe]] || valign=top align=right | 1H|| valign=top |[[Items_(Action)#Small|Small]]|| valign=top |[[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top align=right |+4|| valign=top |[[Damage_Types_(Action)#Cutting|Cutting]]|| valign=top |[[Items_(Action)#Rash|Rash]], [[Items_(Action)#Throw|Throw]] | ||
|- | |- | ||
− | | valign=top | [[#Axe | + | | valign=top | [[#Battle Axe|Battle Axe]] || valign=top align=right | 1&2H|| valign=top |[[Items_(Action)#Medium|Medium]]|| valign=top |[[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top align=right |+6|| valign=top |[[Damage_Types_(Action)#Cutting|Cutting]]|| valign=top |[[Items_(Action)#Bastard|Bastard]], [[Items_(Action)#Rash|Rash]], [[Items_(Action)#Throw|Throw]] |
|- | |- | ||
− | | valign=top | [[#Axe | + | | valign=top | [[#Great Axe|Great Axe]] || valign=top align=right | 2H|| valign=top |[[Items_(Action)#Large|Large]]|| valign=top |[[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top align=right |+7|| valign=top |[[Damage_Types_(Action)#Cutting|Cutting]]|| valign=top |[[Items_(Action)#Rash|Rash]], [[Items_(Action)#Throw|Throw]] |
|- | |- | ||
− | | valign=top | [[#Poi|Poi]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium| Medium]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Reach|Reach]]|| valign=top | +1 || valign=top | [[ | + | | valign=top | [[#Poi|Poi]] || valign=top align=right | 1H|| valign=top |[[Items_(Action)#Medium|Medium]]|| valign=top |[[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Reach|Reach]]|| valign=top align=right |+1|| valign=top |[[Damage_Types_(Action)#Fire|Fire]]|| valign=top |[[Items_(Action)#Counter|Counter]], [[Items_(Action)#Disarm|Disarm]], [[Items_(Action)#Entangle|Entangle]], [[Items_(Action)#Unreliable|Unreliable]] |
|- | |- | ||
− | | valign=top | [[#Whip|Whip]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium| Medium]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Reach|Reach]]|| valign=top | +1 || valign=top | [[ | + | | valign=top | [[#Whip|Whip]] || valign=top align=right | 1H|| valign=top |[[Items_(Action)#Medium|Medium]]|| valign=top |[[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Reach|Reach]]|| valign=top align=right |+1|| valign=top |[[Damage_Types_(Action)#Cutting|Cutting]]|| valign=top |[[Items_(Action)#Disarm|Disarm]], [[Items_(Action)#Entangle|Entangle]], [[Items_(Action)#Stun|Stun]] |
|- | |- | ||
− | | valign=top | [[#Net|Net]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium| Medium]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top | +1 || valign=top | [[ | + | | valign=top | [[#Net|Net]] || valign=top align=right | 1H|| valign=top |[[Items_(Action)#Medium|Medium]]|| valign=top |[[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top align=right |+1|| valign=top |[[Damage_Types_(Action)#Cutting|Cutting]]|| valign=top |[[Items_(Action)#Disarm|Disarm]], [[Items_(Action)#Entangle|Entangle]], [[Items_(Action)#Stun|Stun]], [[Items_(Action)#Throw|Throw]], [[Items_(Action)#Unreliable|Unreliable]] |
|- | |- | ||
− | | valign=top | [[#Nunchaka|Nunchaka]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small|Small]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top | +4 || valign=top | [[ | + | | valign=top | [[#Nunchaka|Nunchaka]] || valign=top align=right | 1H|| valign=top |[[Items_(Action)#Small|Small]]|| valign=top |[[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top align=right |+4|| valign=top |[[Damage_Types_(Action)#Blunt|Blunt]]|| valign=top |[[Items_(Action)#Slick|Slick]], [[Items_(Action)#Unreliable|Unreliable]] |
|- | |- | ||
− | | valign=top | [[#Flail|Flail]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large|Large]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top | +7 || valign=top | [[ | + | | valign=top | [[#Flail|Flail]] || valign=top align=right | 2H|| valign=top |[[Items_(Action)#Large|Large]]|| valign=top |[[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top align=right |+7|| valign=top |[[Damage_Types_(Action)#Blunt|Blunt]]|| valign=top |[[Items_(Action)#Entangle|Entangle]], [[Items_(Action)#Rash|Rash]], [[Items_(Action)#Prime|Rash]], [[Items_(Action)#Unreliable|Unreliable]] |
|- | |- | ||
− | | valign=top | [[#Morning Star|Morning Star]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium| Medium]]|| valign=top | [[Items_(Action)#Blacksmith|Blacksmith]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top | +6 || valign=top | [[ | + | | valign=top | [[#Morning Star|Morning Star]] || valign=top align=right | 1H|| valign=top |[[Items_(Action)#Medium|Medium]]|| valign=top |[[Items_(Action)#Blacksmith|Blacksmith]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top align=right |+6|| valign=top |[[Damage_Types_(Action)#Blunt|Blunt]]|| valign=top |[[Items_(Action)#Rash|Rash]], [[Items_(Action)#Unreliable|Unreliable]] |
|- | |- | ||
+ | | valign=top | [[#Chain Whip|Chain Whip]] || valign=top align=right | 1H|| valign=top |[[Items_(Action)#Medium|Medium]]|| valign=top |[[Items_(Action)#Clockwork|Clockwork]]|| valign=top |[[Items_(Action)#Reach|Reach]]|| valign=top align=right |+2|| valign=top |[[Damage_Types_(Action)#Blunt|Blunt]]|| valign=top |[[Items_(Action)#Counter|Counter]], [[Items_(Action)#Disarm|Disarm]], [[Items_(Action)#Entangle|Entangle]], [[Items_(Action)#Unreliable|Unreliable]] | ||
+ | |- | ||
+ | | valign=top | [[#Chain|Chain]] || valign=top align=right | 1H|| valign=top |[[Items_(Action)#Small|Small]]|| valign=top |[[Items_(Action)#Clockwork|Clockwork]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top align=right |+5|| valign=top |[[Damage_Types_(Action)#Blunt|Blunt]]|| valign=top |[[Items_(Action)#Disarm|Disarm]], [[Items_(Action)#Rash|Rash]], [[Items_(Action)#Unreliable|Unreliable]] | ||
+ | |- | ||
+ | | valign=top | [[#Afflox|Afflox]] || valign=top align=right | 1H|| valign=top |[[Items_(Action)#Medium|Medium]]|| valign=top |[[Items_(Action)#Electronic|Electronic]]|| valign=top |[[Items_(Action)#Reach|Reach]]|| valign=top align=right |+4|| valign=top |[[Damage_Types_(Action)#Blunt|Blunt]]|| valign=top |[[Items_(Action)#Counter|Counter]], [[Items_(Action)#Disarm|Disarm]], [[Items_(Action)#Entangle|Entangle]], [[Items_(Action)#Unreliable|Unreliable]] | ||
+ | |- | ||
+ | | valign=top | [[#Torch|Torch]] || valign=top align=right | 1H|| valign=top |[[Items_(Action)#Medium|Medium]]|| valign=top |[[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top align=right |+3|| valign=top |[[Damage_Types_(Action)#Fire|Fire]]|| valign=top |[[Items_(Action)#Parry|Parry]], [[Items_(Action)#Unreliable|Unreliable]] | ||
+ | |- | ||
+ | | valign=top | [[#Club|Club]] || valign=top align=right | 1&2H|| valign=top |[[Items_(Action)#Small|Small]]|| valign=top |[[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top align=right |+4|| valign=top |[[Damage_Types_(Action)#Blunt|Blunt]]|| valign=top |[[Items_(Action)#Bastard|Bastard]], [[Items_(Action)#Stun|Stun]] | ||
+ | |- | ||
+ | | valign=top | [[#Mace|Mace]] || valign=top align=right | 1H|| valign=top |[[Items_(Action)#Medium|Medium]]|| valign=top |[[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top align=right |+4|| valign=top |[[Damage_Types_(Action)#Blunt|Blunt]]|| valign=top | | ||
+ | |- | ||
+ | | valign=top | [[#Maul|Maul]] || valign=top align=right | 2H|| valign=top |[[Items_(Action)#Large|Large]]|| valign=top |[[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top align=right |+5|| valign=top |[[Damage_Types_(Action)#Blunt|Blunt]]|| valign=top |[[Items_(Action)#Penetrating|Penetrating]], [[Items_(Action)#Rash|Rash]] | ||
+ | |- | ||
+ | | valign=top | [[#Spiked Club|Spiked Club]] || valign=top align=right | 2H|| valign=top |[[Items_(Action)#Large|Large]]|| valign=top |[[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top align=right |+6|| valign=top |[[Damage_Types_(Action)#Piercing|Piercing]]|| valign=top | | ||
+ | |- | ||
+ | | valign=top | [[#Sledgehammer|Sledgehammer]] || valign=top align=right | 2H|| valign=top |[[Items_(Action)#Large|Large]]|| valign=top |[[Items_(Action)#Blacksmith|Blacksmith]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top align=right |+5|| valign=top |[[Damage_Types_(Action)#Blunt|Blunt]]|| valign=top |[[Items_(Action)#Penetrating|Penetrating]] | ||
+ | |- | ||
+ | | valign=top | [[#Singlestick|Singlestick]] || valign=top align=right | 1H|| valign=top |[[Items_(Action)#Medium|Medium]]|| valign=top |[[Items_(Action)#Clockwork|Clockwork]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top align=right |+2|| valign=top |[[Damage_Types_(Action)#Blunt|Blunt]]|| valign=top |[[Items_(Action)#Parry|Parry]], [[Items_(Action)#Stun|Stun]] | ||
+ | |- | ||
+ | | valign=top | [[#Aspergellum|Aspergellum]] || valign=top align=right | 1H|| valign=top |[[Items_(Action)#Medium|Medium]]|| valign=top |[[Items_(Action)#Clockwork|Clockwork]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top align=right |+3|| valign=top |[[#Aspergellum|Special]]|| valign=top |[[Items_(Action)#Parry|Parry]], [[Items_(Action)#Unreliable|Unreliable]] | ||
+ | |- | ||
+ | | valign=top | [[#Military Pick|Military Pick]] || valign=top align=right | 1H|| valign=top |[[Items_(Action)#Medium|Medium]]|| valign=top |[[Items_(Action)#Clockwork|Clockwork]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top align=right |+3|| valign=top |[[Damage_Types_(Action)#Piercing|Piercing]]|| valign=top |[[Items_(Action)#Penetrating|Penetrating]] | ||
+ | |- | ||
+ | | valign=top | [[#Rocket Hammer|Rocket Hammer]] || valign=top align=right | 2H|| valign=top |[[Items_(Action)#Medium|Medium]]|| valign=top |[[Items_(Action)#Coal|Cloal]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top align=right |+7|| valign=top |[[Damage_Types_(Action)#Piercing|Piercing]]|| valign=top |[[Items_(Action)#Loud|Loud]], [[Items_(Action)#Penetrating|Penetrating]], [[Items_(Action)#Rash|Rash]] | ||
+ | |- | ||
+ | | valign=top | [[#Cattle prod|Cattle prod]] || valign=top align=right | 1H|| valign=top |[[Items_(Action)#Medium|Medium]]|| valign=top |[[Items_(Action)#Combustion|Combustion]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top align=right |+6|| valign=top |[[Damage_Types_(Action)#Electricity|Electricity]]|| valign=top |[[Items_(Action)#Stun|Stun]] | ||
+ | |- | ||
+ | | valign=top | [[#Thunder Hammer|Thunder Hammer]] || valign=top align=right | 1&2H|| valign=top |[[Items_(Action)#Medium|Medium]]|| valign=top |[[Items_(Action)#Fusion|Fusion]]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top align=right |+8|| valign=top |[[Damage_Types_(Action)#Blunt|Blunt]]|| valign=top |[[Items_(Action)#Bastard|Bastard]], [[Items_(Action)#Loud|Loud]], [[Items_(Action)#Penetrating|Penetrating]], [[Items_(Action)#Rash|Rash]] | ||
+ | |- | ||
+ | | valign=top | [[#Gauntlet|Gauntlet]] || valign=top align=right | 1H|| valign=top |[[Items_(Action)#Small|Small]]|| valign=top |[[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top align=right |+3|| valign=top |[[Damage_Types_(Action)#Blunt|Blunt]]|| valign=top |[[Items_(Action)#Parry|Parry]], [[Items_(Action)#Stowed|Stowed]], [[Items_(Action)#Stun|Stun]] | ||
+ | |- | ||
+ | | valign=top | [[#Galerus|Galerus]] || valign=top align=right | 1H|| valign=top |[[Items_(Action)#Large|Large]]|| valign=top |[[Items_(Action)#Blacksmith|Blacksmith]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top align=right |+3|| valign=top |[[Damage_Types_(Action)#Blunt|Blunt]]|| valign=top |[[Items_(Action)#Parry|Parry]], [[Items_(Action)#Stowed|Stowed]], [[Items_(Action)#Stun|Stun]] | ||
+ | |- | ||
+ | | valign=top | [[#Katar|Katar]] || valign=top align=right | 1H|| valign=top |[[Items_(Action)#Small|Small]]|| valign=top |[[Items_(Action)#Blacksmith|Blacksmith]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top align=right |+5|| valign=top |[[Damage_Types_(Action)#Piercing|Piercing]]|| valign=top |[[Items_(Action)#Stowed|Stowed]] | ||
+ | |- | ||
+ | | valign=top | [[#Katar Kiss|Katar Kiss]] || valign=top align=right | 1H|| valign=top |[[Items_(Action)#Small|Small]]|| valign=top |[[Items_(Action)#Coal|Cloal]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top align=right |+7|| valign=top |[[Damage_Types_(Action)#Acid|Acid]] & [[Damage_Types_(Action)#Piercing|Piercing]]|| valign=top |[[Items_(Action)#Dual|Dual]], [[Items_(Action)#Stowed|Stowed]] | ||
+ | |- | ||
+ | | valign=top | [[#Hand Taser|Hand Taser]] || valign=top align=right | 1H|| valign=top |[[Items_(Action)#Small|Small]]|| valign=top |[[Items_(Action)#Electronic|Electronic]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top align=right |+6|| valign=top |[[Damage_Types_(Action)#Electricity|Electricity]]|| valign=top |[[Items_(Action)#Stowed|Stowed]], [[Items_(Action)#Stun|Stun]] | ||
+ | |- | ||
+ | | valign=top | [[#Karatand|Karatand]] || valign=top align=right | 1H|| valign=top |[[Items_(Action)#Tiny|Tiny]]|| valign=top |[[Items_(Action)#Fusion|Fusion]]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top align=right |+3|| valign=top |[[Damage_Types_(Action)#Blunt|Blunt]]|| valign=top |[[Items_(Action)#Disarm|Disarm]], [[Items_(Action)#Entangle|Entangle]], [[Items_(Action)#Parry|Parry]], [[Items_(Action)#Stowed|Stowed]], [[Items_(Action)#Stun|Stun]] | ||
+ | |- | ||
+ | | valign=top | [[#Power Fist|Power Fist]] || valign=top align=right | 1H|| valign=top |[[Items_(Action)#Large|Large]]|| valign=top |[[Items_(Action)#Fusion|Fusion]]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top align=right |+7|| valign=top |[[Damage_Types_(Action)#Blunt|Blunt]]|| valign=top |[[Items_(Action)#Loud|Loud]], [[Items_(Action)#Penetrating|Penetrating]], [[Items_(Action)#Stowed|Stowed]] | ||
+ | |- | ||
+ | | valign=top | [[#Quarterstaff|Quarterstaff]] || valign=top align=right | 2H|| valign=top |[[Items_(Action)#Large|Large]]|| valign=top |[[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top align=right |+4|| valign=top |[[Damage_Types_(Action)#Blunt|Blunt]]|| valign=top |[[Items_(Action)#Entangle|Entangle]], [[Items_(Action)#Parry|Parry]] | ||
+ | |- | ||
+ | | valign=top | [[#Bill|Bill]] || valign=top align=right | 2H|| valign=top |[[Items_(Action)#Large|Large]]|| valign=top |[[Items_(Action)#Blacksmith|Blacksmith]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top align=right |+5|| valign=top |[[Damage_Types_(Action)#Cutting|Cutting]]|| valign=top |[[Items_(Action)#Disarm|Disarm]], [[Items_(Action)#Entangle|Entangle]], [[Items_(Action)#Parry|Parry]], [[Items_(Action)#Stowed|Stowed]] | ||
+ | |- | ||
+ | | valign=top | [[#Glaive|Glaive]] || valign=top align=right | 2H|| valign=top |[[Items_(Action)#Large|Large]]|| valign=top |[[Items_(Action)#Blacksmith|Blacksmith]]|| valign=top |[[Items_(Action)#Reach|Reach]]|| valign=top align=right |+6|| valign=top |[[Damage_Types_(Action)#Cutting|Cutting]]|| valign=top |[[Items_(Action)#Counter|Counter]], [[Items_(Action)#Parry|Parry]], [[Items_(Action)#Stowed|Stowed]] | ||
+ | |- | ||
+ | | valign=top | [[#Man Catcher|Man Catcher]] || valign=top align=right | 2H|| valign=top |[[Items_(Action)#Large|Large]]|| valign=top |[[Items_(Action)#Clockwork|Clockwork]]|| valign=top |[[Items_(Action)#Reach|Reach]]|| valign=top align=right |+4|| valign=top |[[Damage_Types_(Action)#Blunt|Blunt]]|| valign=top |[[Items_(Action)#Disarm|Disarm]], [[Items_(Action)#Entangle|Entangle]], [[Items_(Action)#Parry|Parry]], [[Items_(Action)#Stowed|Stowed]], [[Items_(Action)#Unreliable|Unreliable]] | ||
+ | |- | ||
+ | | valign=top | [[#Halberd|Halberd]] || valign=top align=right | 2H|| valign=top |[[Items_(Action)#Large|Large]]|| valign=top |[[Items_(Action)#Clockwork|Clockwork]]|| valign=top |[[Items_(Action)#Reach|Reach]]|| valign=top align=right |+5|| valign=top |[[Damage_Types_(Action)#Blunt|Blunt]], [[Damage_Types_(Action)#Cutting|Cutting]], & [[Damage_Types_(Action)#Piercing|Piercing]]|| valign=top |[[Items_(Action)#Counter|Counter]], [[Items_(Action)#Disarm|Disarm]], [[Items_(Action)#Dual|Dual]], [[Items_(Action)#Entangle|Entangle]], [[Items_(Action)#Parry|Parry]], [[Items_(Action)#Stowed|Stowed]] | ||
+ | |- | ||
+ | | valign=top | [[#Pollaxe|Pollaxe]] || valign=top align=right | 2H|| valign=top |[[Items_(Action)#Large|Large]]|| valign=top |[[Items_(Action)#Clockwork|Clockwork]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top align=right |+6|| valign=top |[[Damage_Types_(Action)#Blunt|Blunt]], [[Damage_Types_(Action)#Cutting|Cutting]], & [[Damage_Types_(Action)#Piercing|Piercing]]|| valign=top |[[Items_(Action)#Disarm|Disarm]], [[Items_(Action)#Dual|Dual]], [[Items_(Action)#Penetrating|Penetrating]] | ||
+ | |- | ||
+ | | valign=top | [[#Bayonet|Bayonet]] || valign=top align=right | 2H|| valign=top |[[Items_(Action)#Large|Large]]|| valign=top |[[Items_(Action)#Coal|Cloal]]|| valign=top |[[Items_(Action)#Reach|Reach]]|| valign=top align=right |+6|| valign=top |[[Damage_Types_(Action)#Piercing|Piercing]]|| valign=top |[[Items_(Action)#Parry|Parry]], [[Items_(Action)#Stowed|Stowed]] | ||
+ | |- | ||
+ | | valign=top | [[#Light Staff|Light Staff]] || valign=top align=right | 2H|| valign=top |[[Items_(Action)#Medium|Medium]]|| valign=top |[[Items_(Action)#Hyperspace|Hyperspace]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top align=right |+6|| valign=top |[[Damage_Types_(Action)#Radiation|Radiation]]|| valign=top |[[Items_(Action)#Disarm|Disarm]], [[Items_(Action)#Parry|Parry]], [[Items_(Action)#Penetrating|Penetrating]] | ||
+ | |- | ||
+ | | valign=top | [[#Short Spear|Short Spear]] || valign=top align=right | 1&2H|| valign=top |[[Items_(Action)#Large|Large]]|| valign=top |[[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top align=right |+5|| valign=top |[[Damage_Types_(Action)#Piercing|Piercing]]|| valign=top |[[Items_(Action)#Bastard|Bastard]], [[Items_(Action)#Counter|Counter]], [[Items_(Action)#Throw|Throw]] | ||
+ | |- | ||
+ | | valign=top | [[#Flower Spear|Flower Spear]] || valign=top align=right | 2H|| valign=top |[[Items_(Action)#Large|Large]]|| valign=top |[[Items_(Action)#Blacksmith|Blacksmith]]|| valign=top |[[Items_(Action)#Reach|Reach]]|| valign=top align=right |+5|| valign=top |[[Damage_Types_(Action)#Piercing|Piercing]]|| valign=top |[[Items_(Action)#Counter|Counter]], [[Items_(Action)#Parry|Parry]] | ||
+ | |- | ||
+ | | valign=top | [[#Great Spear|Great Spear]] || valign=top align=right | 2H|| valign=top |[[Items_(Action)#Large|Large]]|| valign=top |[[Items_(Action)#Blacksmith|Blacksmith]]|| valign=top |[[Items_(Action)#Reach|Reach]]|| valign=top align=right |+6|| valign=top |[[Damage_Types_(Action)#Piercing|Piercing]]|| valign=top |[[Items_(Action)#Counter|Counter]], [[Items_(Action)#Parry|Parry]], [[Items_(Action)#Stowed|Stowed]] | ||
+ | |- | ||
+ | | valign=top | [[#Lance|Lance]] || valign=top align=right | 1H|| valign=top |[[Items_(Action)#Large|Large]]|| valign=top |[[Items_(Action)#Blacksmith|Blacksmith]]|| valign=top |[[Items_(Action)#Reach|Reach]]|| valign=top align=right |+4|| valign=top |[[Damage_Types_(Action)#Piercing|Piercing]]|| valign=top | | ||
+ | |- | ||
+ | | valign=top | [[#Trident|Trident]] || valign=top align=right | 1&2H|| valign=top |[[Items_(Action)#Large|Large]]|| valign=top |[[Items_(Action)#Blacksmith|Blacksmith]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top align=right |+5|| valign=top |[[Damage_Types_(Action)#Piercing|Piercing]]|| valign=top |[[Items_(Action)#Bastard|Bastard]], [[Items_(Action)#Counter|Counter]], [[Items_(Action)#Disarm|Disarm]], [[Items_(Action)#Stowed|Stowed]] | ||
+ | |- | ||
+ | | valign=top | [[#Dagger|Dagger]] || valign=top align=right | 1H|| valign=top |[[Items_(Action)#Small|Small]]|| valign=top |[[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top align=right |+3|| valign=top |[[Damage_Types_(Action)#Piercing|Piercing]]|| valign=top |[[Items_(Action)#Throw|Throw]] | ||
+ | |- | ||
+ | | valign=top | [[#Broad Sword|Broad Sword]] || valign=top align=right | 1H|| valign=top |[[Items_(Action)#Medium|Medium]]|| valign=top |[[Items_(Action)#Blacksmith|Blacksmith]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top align=right |+4|| valign=top |[[Damage_Types_(Action)#Cutting|Cutting]]|| valign=top |[[Items_(Action)#Parry|Parry]] | ||
+ | |- | ||
+ | | valign=top | [[#Scimitar|Scimitar]] || valign=top align=right | 1H|| valign=top |[[Items_(Action)#Medium|Medium]]|| valign=top |[[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top align=right |+4|| valign=top |[[Damage_Types_(Action)#Cutting|Cutting]]|| valign=top | | ||
+ | |- | ||
+ | | valign=top | [[#Short Sword|Short Sword]] || valign=top align=right | 1H|| valign=top |[[Items_(Action)#Medium|Medium]]|| valign=top |[[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top align=right |+4|| valign=top |[[Damage_Types_(Action)#Piercing|Piercing]]|| valign=top | | ||
+ | |- | ||
+ | | valign=top | [[#Side Sword|Side Sword]] || valign=top align=right | 1H|| valign=top |[[Items_(Action)#Medium|Medium]]|| valign=top |[[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top align=right |+4|| valign=top |[[Damage_Types_(Action)#Cutting|Cutting]], & [[Damage_Types_(Action)#Piercing|Piercing]]|| valign=top |[[Items_(Action)#Dual|Dual]], [[Items_(Action)#Parry|Parry]] | ||
+ | |- | ||
+ | | valign=top | [[#Long Sword|Long Sword]] || valign=top align=right | 1&2H|| valign=top |[[Items_(Action)#Large|Large]]|| valign=top |[[Items_(Action)#Blacksmith|Blacksmith]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top align=right |+6|| valign=top |[[Damage_Types_(Action)#Cutting|Cutting]], & [[Damage_Types_(Action)#Piercing|Piercing]]|| valign=top |[[Items_(Action)#Bastard|Bastard]], [[Items_(Action)#Dual|Dual]], [[Items_(Action)#Parry|Parry]] | ||
+ | |- | ||
+ | | valign=top | [[#Knife|Knife]] || valign=top align=right | 1H|| valign=top |[[Items_(Action)#Tiny|Tiny]]|| valign=top |[[Items_(Action)#Blacksmith|Blacksmith]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top align=right |+2|| valign=top |[[Damage_Types_(Action)#Piercing|Piercing]]|| valign=top |[[Items_(Action)#Throw|Throw]] | ||
+ | |- | ||
+ | | valign=top | [[#Great Sword|Great Sword]] || valign=top align=right | 2H|| valign=top |[[Items_(Action)#Large|Large]]|| valign=top |[[Items_(Action)#Blacksmith|Blacksmith]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top align=right |+7|| valign=top |[[Damage_Types_(Action)#Cutting|Cutting]]|| valign=top | | ||
+ | |- | ||
+ | | valign=top | [[#Swordbreaker|Swordbreaker]] || valign=top align=right | 1H|| valign=top |[[Items_(Action)#Small|Small]]|| valign=top |[[Items_(Action)#Clockwork|Clockwork]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top align=right |+3|| valign=top |[[Damage_Types_(Action)#Piercing|Piercing]]|| valign=top |[[Items_(Action)#Disarm|Disarm]], [[Items_(Action)#Parry|Parry]], [[Items_(Action)#Stun|Stun]] | ||
+ | |- | ||
+ | | valign=top | [[#Rapier|Rapier]] || valign=top align=right | 1H|| valign=top |[[Items_(Action)#Large|Large]]|| valign=top |[[Items_(Action)#Clockwork|Clockwork]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top align=right |+5|| valign=top |[[Damage_Types_(Action)#Piercing|Piercing]]|| valign=top |[[Items_(Action)#Counter|Counter]] | ||
+ | |- | ||
+ | | valign=top | [[#Katana|Katana]] || valign=top align=right | 1&2H|| valign=top |[[Items_(Action)#Medium|Medium]]|| valign=top |[[Items_(Action)#Clockwork|Clockwork]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top align=right |+6|| valign=top |[[Damage_Types_(Action)#Cutting|Cutting]]|| valign=top |[[Items_(Action)#Bastard|Bastard]] | ||
+ | |- | ||
+ | | valign=top | [[#Smallsword|Smallsword]] || valign=top align=right | 1H|| valign=top |[[Items_(Action)#Medium|Medium]]|| valign=top |[[Items_(Action)#Clockwork|Clockwork]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top align=right |+4|| valign=top |[[Damage_Types_(Action)#Piercing|Piercing]]|| valign=top |[[Items_(Action)#Counter|Counter]], [[Items_(Action)#Parry|Parry]], [[Items_(Action)#Rash|Rash]] | ||
+ | |- | ||
+ | | valign=top | [[#Zweihander|Zweihander]] || valign=top align=right | 2H|| valign=top |[[Items_(Action)#Large|Large]]|| valign=top |[[Items_(Action)#Clockwork|Clockwork]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top align=right |+6|| valign=top |[[Damage_Types_(Action)#Cutting|Cutting]]|| valign=top |[[Items_(Action)#Counter|Counter]], [[Items_(Action)#Disarm|Disarm]], [[Items_(Action)#Parry|Parry]] | ||
+ | |- | ||
+ | | valign=top | [[#Executioneer|Executioneer]] || valign=top align=right | 2H|| valign=top |[[Items_(Action)#Large|Large]]|| valign=top |[[Items_(Action)#Clockwork|Clockwork]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top align=right |+8|| valign=top |[[Damage_Types_(Action)#Cutting|Cutting]]|| valign=top |[[Items_(Action)#Rash|Rash]] | ||
+ | |- | ||
+ | | valign=top | [[#Chain Saw|Chain Saw]] || valign=top align=right | 2H|| valign=top |[[Items_(Action)#Large|Large]]|| valign=top |[[Items_(Action)#Combustion|Combustion]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top align=right |+9|| valign=top |[[Damage_Types_(Action)#Cutting|Cutting]]|| valign=top |[[Items_(Action)#Loud|Loud]], [[Items_(Action)#Rash|Rash]], [[Items_(Action)#Stowed|Stowed]], [[Items_(Action)#Unreliable|Unreliable]] | ||
+ | |- | ||
+ | | valign=top | [[#Chain Sword|Chain Sword]] || valign=top align=right | 1H|| valign=top |[[Items_(Action)#Medium|Medium]]|| valign=top |[[Items_(Action)#Electronic|Electronic]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top align=right |+7|| valign=top |[[Damage_Types_(Action)#Cutting|Cutting]]|| valign=top |[[Items_(Action)#Loud|Loud]] | ||
+ | |- | ||
+ | | valign=top | [[#Power Sword|Power Sword]] || valign=top align=right | 1&2H|| valign=top |[[Items_(Action)#Large|Large]]|| valign=top |[[Items_(Action)#Fusion|Fusion]]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top align=right |+6|| valign=top |[[Damage_Types_(Action)#Cutting|Cutting]]|| valign=top |[[Items_(Action)#Bastard|Bastard]], [[Items_(Action)#Loud|Loud]], [[Items_(Action)#Parry|Parry]], [[Items_(Action)#Penetrating|Penetrating]] | ||
+ | |- | ||
+ | | valign=top | [[#Beam Sword|Beam Sword]] || valign=top align=right | 1H|| valign=top |[[Items_(Action)#Small|Small]]|| valign=top |[[Items_(Action)#Hyperspace|Hyperspace]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top align=right |+4|| valign=top |[[Damage_Types_(Action)#Radiation|Radiation]]|| valign=top |[[Items_(Action)#Counter|Counter]], [[Items_(Action)#Disarm|Disarm]], [[Items_(Action)#Parry|Parry]], [[Items_(Action)#Penetrating|Penetrating]], [[Items_(Action)#Rash|Rash]] | ||
+ | |- | ||
+ | | valign=top | [[#Light Sabre|Light Sabre]] || valign=top align=right | 1&2H|| valign=top |[[Items_(Action)#Small|Small]]|| valign=top |[[Items_(Action)#Hyperspace|Hyperspace]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top align=right |+6|| valign=top |[[Damage_Types_(Action)#Radiation|Radiation]]|| valign=top |[[Items_(Action)#Bastard|Bastard]], [[Items_(Action)#Disarm|Disarm]], [[Items_(Action)#Penetrating|Penetrating]] | ||
+ | |- | ||
+ | | valign=top | [[#Rock|Rock]] || valign=top align=right | 1H|| valign=top |[[Items_(Action)#Small|Small]]|| valign=top |[[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top align=right |+3|| valign=top |[[Damage_Types_(Action)#Blunt|Blunt]]|| valign=top |[[Items_(Action)#Throw|Throw]] | ||
+ | |- | ||
+ | | valign=top | [[#Buckler|Buckler]] || valign=top align=right | 1H|| valign=top |[[Items_(Action)#Medium|Medium]]|| valign=top |[[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top align=right |+2|| valign=top |[[Damage_Types_(Action)#Blunt|Blunt]]|| valign=top |[[Items_(Action)#Parry|Parry]], [[Items_(Action)#Stun|Stun]] | ||
+ | |- | ||
+ | | valign=top | [[#Spiked Buckler|Spiked Buckler]] || valign=top align=right | 1H|| valign=top |[[Items_(Action)#Medium|Medium]]|| valign=top |[[Items_(Action)#Blacksmith|Blacksmith]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top align=right |+3|| valign=top |[[Damage_Types_(Action)#Piercing|Piercing]]|| valign=top |[[Items_(Action)#Parry|Parry]], [[Items_(Action)#Stun|Stun]] | ||
+ | |- | ||
+ | | valign=top | [[#Fan|Fan]] || valign=top align=right | 1H|| valign=top |[[Items_(Action)#Small|Small]]|| valign=top |[[Items_(Action)#Clockwork|Clockwork]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top align=right |+3|| valign=top |[[Damage_Types_(Action)#Cutting|Cutting]]|| valign=top |[[Items_(Action)#Disarm|Disarm]], [[Items_(Action)#Parry|Parry]] | ||
+ | |- | ||
+ | |||
|} | |} |
Revision as of 15:10, 10 March 2023
Heroic Action Role-Play |
This is a list of Melee weapons for Action. Ranged weapons with the Throw property can also be used with the Melee skill.
A table with fantasy weapon only can be found here