Difference between revisions of "Melee weapons (Action)"

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(flails)
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!Weapon!!Hands!!Size!!Tech!!Range!!Damage!!Type!!Properties
 
!Weapon!!Hands!!Size!!Tech!!Range!!Damage!!Type!!Properties
 
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| valign=top | [[Baton (Action)|Baton]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +1|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Improvised | Improvised]], [[Items_(Action)#Parry| parry]], [[Items_(Action)#Stun | Stun]]  
+
| valign=top | [[#Axe, Hand |Axe, Hand]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small |Small]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Rash|Rash]], [[Items_(Action)#Throw|Throw]]  
 
|-
 
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| valign=top | [[Battleaxe (Action)|Battleaxe]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Cutting|Cutting]] || valign=top | [[Items_(Action)#Bastard| Bastard]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Throw | Throw]]  
+
| valign=top | [[#Axe, Battle |Axe, Battle]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Medium|Medium]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +6|| valign=top | [[Items_(Action)#Bastard|Bastard]], [[Items_(Action)#Rash|Rash]], [Items_(Action)[#Throw|Throw]]  
 
|-
 
|-
| valign=top | [[Cudgel (Action)|Cudgel]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +1|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Bastard | Bastard]], [[Items_(Action)#Improvised | Improvised]], [[Items_(Action)#Parry| Parry]], [[Items_(Action)#Stun | Stun]]  
+
| valign=top | [[#Axe, Great |Axe, Great]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large|Large]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +7|| valign=top | [[Items_(Action)#Rash|Rash]], [[Items_(Action)#Throw|Throw]]  
 
|-
 
|-
| valign=top | [[Flail (Action)|Flail]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Unreliable | Unreliable]]  
+
| valign=top | [[#Poi|Poi]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium| Medium]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Reach|Reach]]|| valign=top | +1|| valign=top | [[Items_(Action)#Counter|Counter]], [[Items_(Action)#Entangle|Entangle]], [[Items_(Action)#Unreliable|Unreliable]]  
 
|-
 
|-
| valign=top | [[Garrote (Action)|Garrote]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Tiny | Tiny]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +1|| valign=top | [[Items_(Action)#Cutting|Cutting]]|| valign=top | [[Items_(Action)#Improvised | Improvised]], [[Items_(Action)#Entangle | Entangle]]  
+
| valign=top | [[#Whip|Whip]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium| Medium]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Reach|Reach]]|| valign=top | +1|| valign=top | [[Items_(Action)#Disarm|Disarm]], [[Items_(Action)#Entangle|Entangle]], [[Items_(Action)#Unreliable|Unreliable]]  
 
|-
 
|-
| valign=top | [[Gauntlet (Action)|Gauntlet]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +1|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[ Items_(Action)#Offhand_Strike | Offhand Strike]], [[Items_(Action)#Stun | Stun]]  
+
| valign=top | [[#Net|Net]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium| Medium]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top | +1|| valign=top | [[Items_(Action)#Disarm|Disarm]], [[Items_(Action)#Entangle|Entangle]], [[Items_(Action)#Stun|Stun]]  
 
|-
 
|-
| valign=top | [[Great Spear (Action)|Great Spear]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Ancient| Ancient]]|| valign=top | [[Items_(Action)#Reach | Reach]]|| valign=top | +4|| valign=top | [[Items_(Action)#Piercing|Piercing]]|| valign=top | [[Items_(Action)#Intercept| Intercept]], [[Items_(Action)#Stowed| Stowed]]  
+
| valign=top | [[#Nunchaka|Nunchaka]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small|Small]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Slick|Slick]], [[Items_(Action)#Unreliable|Unreliable]]  
 
|-
 
|-
| valign=top | [[Great Axe (Action)|Great Axe]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Blacksmith|Blacksmith]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +5|| valign=top | [[Items_(Action)#Cutting|Cutting]]|| valign=top | [[Items_(Action)#Entangle| Entangle]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Stowed| Stowed]]
+
| valign=top | [[#Flail|Flail]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large|Large]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top | +7|| valign=top | [[Items_(Action)#Slick|Slick]], [[Items_(Action)#Unreliable|Unreliable]]  
 
|-
 
|-
| valign=top | [[Hand Axe (Action)|Hand Axe]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top | +3|| valign=top | [[Items_(Action)#Cutting|Cutting]]|| valign=top | [[ Items_(Action)#Offhand_Strike | Offhand Strike]], [[Items_(Action)#Throw| Throw]]
+
| valign=top | [[#Morning Star|Morning Star]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium| Medium]]|| valign=top | [[Items_(Action)#Blacksmith|Blacksmith]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top | +6|| valign=top | [[Items_(Action)#Rash|Rash]], [[Items_(Action)#Unreliable|Unreliable]]  
 
|-
 
|-
| valign=top | [[Javelin (Action)|Javelin]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee| Melee]]|| valign=top | +3|| valign=top | [[Items_(Action)#Piercing|Piercing]]|| valign=top | [[Items_(Action)#Throw| Throw]]
 
|-
 
| valign=top | [[Dagger (Action)|Dagger]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small| Small]]|| valign=top | [[Items_(Action)#Blacksmith |Blacksmith]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top | +3|| valign=top | [[Items_(Action)#Piercing|Piercing]]|| valign=top | [[ Items_(Action)#Offhand_Strike | Offhand Strike]], [[Items_(Action)#Throw| Throw]]
 
|-
 
| valign=top | [[Mace (Action)|Mace]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top |
 
|-
 
| valign=top | [[Flail_(Action)#Great_Flail|Great Flail]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +5|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Improvised| Improvised]], [[Items_(Action)#Unreliable| Unreliable]]
 
|-
 
| valign=top | [[Hammers (Action)#Maul|Maul]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +5|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Improvised| Improvised]], [[Items_(Action)#Stowed| Stowed]]
 
|-
 
| valign=top | [[Net (Action)|Net]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top | +0|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Bastard| Bastard]], [[Items_(Action)#Entangle | Entangle]], [[Items_(Action)#throw| Throw]], [[ Items_(Action)#Offhand_Strike | Offhand Strike]]
 
|-
 
| valign=top | [[Nunchaka (Action)|Nunchaka]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +3|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top |
 
|-
 
| valign=top | [[Quarterstaff (Action)|Quarterstaff]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +3|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Second_Strike | Double Strike]], [[Items_(Action)#Improvised | Improvised]], [[Items_(Action)#Parry| Parry]], [[Items_(Action)#Stowed| Stowed]]
 
|-
 
| valign=top | [[Rock (Action)|Rock]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top | +1|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Improvised | Improvised]], [[Items_(Action)#Throw| Throw]]
 
|-
 
| valign=top | [[Shield (Action)#Small Shield |Shield (small)]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +2 || valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Stun | Stun]], [[Items_(Action)#Block| Block]], [[Items_(Action)#Improvised | Improvised]]
 
|-
 
| valign=top | [[Shield (Action)#Large Shield|Shield (large)]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +1|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Block| Block]], [[Items_(Action)#Deflect | Deflect]], [[Items_(Action)#Stowed| Stowed]], [[Items_(Action)#Stun | Stun]]
 
|-
 
| valign=top | [[Shield (Action)#Strapped Shield |Shield (strapped)]]|| valign=top | 0H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +1|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Deflect | Deflect]], [[Items_(Action)#Stowed| Stowed]], [[Items_(Action)#Stun | Stun]]
 
|-
 
| valign=top | [[Shuriken (Action)|Shuriken]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Tiny | Tiny]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top | +1|| valign=top | [[Damage_Types_(Action)#Piercing|Piercing]]|| valign=top | [[Items_(Action)#Improvised | Improvised]], [[Items_(Action)#Throw| Throw]]
 
|-
 
| valign=top | [[Spear (Action)|Spear]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Reach|Reach]]|| valign=top | +3|| valign=top | [[Items_(Action)#Piercing|Piercing]]|| valign=top | [[Items_(Action)#Second_Strike | Butt Strike]], [[Items_(Action)#throw| Throw]], [[Items_(Action)#Intercept| Intercept]], [[Items_(Action)#Stowed|Stowed]]
 
|-
 
| valign=top | [[Torch (Action)|Torch]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +3|| valign=top | [[Items_(Action)#Fire|Fire]]|| valign=top | [[Items_(Action)#Improvised | Improvised]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Stowed|Stowed]]
 
|-
 
| valign=top | [[Whip (Action)|Whip]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Reach | Reach]]|| valign=top | +1|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Entangle | Entangle]], [[Items_(Action)#Stun | Stun]]
 
|-
 
| valign=top | [[Iron Knuckles (Action)|Iron Knuckles]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Tiny| Tiny]]|| valign=top | [[Items_(Action)#Blacksmith |Blacksmith]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +2|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[ Items_(Action)#Offhand_Strike | Offhand Strike]], [[Items_(Action)#Stun| Stun]]
 
|-
 
| valign=top | [[Glaive (Action)|Glaive]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Blacksmith |Blacksmith]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +5|| valign=top | [[Items_(Action)#Cutting|Cutting]]|| valign=top | [[Items_(Action)#Second_Strike | Butt Strike]], [[Items_(Action)#Stowed| Stowed]]
 
|-
 
| valign=top | [[Broadsword (Action)|Broadsword]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Blacksmith |Blacksmith]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Curring|Cutting]] or [[Items_(Action)#Piercing|Piercing]]|| valign=top |[[Items_(Action)#Parry| Parry]]
 
|-
 
| valign=top | [[Bastard Sword (Action)|Bastard Sword]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Blacksmith |Blacksmith]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Curring|Cutting]] or [[Items_(Action)#Piercing|Piercing]]|| valign=top | [[Items_(Action)#Bastard| Bastard]], [[Items_(Action)#Parry| Parry]]
 
|-
 
| valign=top | [[Blades (Action)#Knife|Knife]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Tiny | Tiny]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top | +2|| valign=top | [[Items_(Action)#Piercing|Piercing]]|| valign=top |  [[Items_(Action)#Improvised| Improvised]], [[ Items_(Action)#Offhand_Strike | Offhand Strike]]
 
|-
 
| valign=top | [[Falchion (Action)|Falchion]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium| Medium]]|| valign=top | [[Items_(Action)#Blacksmith |Blacksmith]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Cutting|Cutting]]|| valign=top | [[Items_(Action)#Great_Blow| Great Blow]], [[Items_(Action)#Improvised| Improvised]]
 
|-
 
| valign=top | [[Spear (Action)#Flower Spear|Flower Spear]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Reach|Reach]]|| valign=top | +3|| valign=top | [[Items_(Action)#Piercing|Piercing]]|| valign=top | [[Items_(Action)#Second_Strike | Butt Strike]], [[Items_(Action)#Intercept| Intercept]], [[Items_(Action)#Parry| Parry]], [[Items_(Action)#Stowed| Stowed]], [[Items_(Action)#throw| Throw]]
 
|-
 
| valign=top | [[Galerus (Action)|Galerus ]]|| valign=top | 0H|| valign=top | [[Items_(Action)#Large| Large]]|| valign=top | [[Items_(Action)#Blacksmith|Blacksmith]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +2|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Block| Block]], [[ Items_(Action)#Offhand_Strike | Offhand Strike]], [[Items_(Action)#Stun | Stun]]
 
|-
 
| valign=top | [[Katar (Action)|Katar]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Blacksmith |Blacksmith]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Piercing|Piercing]]|| valign=top | [[ Items_(Action)#Offhand_Strike | Offhand Strike]]
 
|-
 
| valign=top | [[Lance (Action)|Lance]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Blacksmith |Blacksmith]]|| valign=top | [[Items_(Action)#Reach|Reach]]|| valign=top |+3|| valign=top | [[Items_(Action)#Piercing|Piercing]]|| valign=top | [[Items_(Action)#Charge | Charge]], [[Items_(Action)#Stowed| Stowed]]
 
|-
 
| valign=top | [[Lajatang (Action)|Lajatang]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Blacksmith |Blacksmith]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Cutting|Cutting]]|| valign=top | [[Items_(Action)#Second_Strike | Double Strike]], [[Items_(Action)#Parry| Parry]], [[Items_(Action)#Stowed| Stowed]]
 
|-
 
| valign=top | [[Spear (Action)#Pike|Pike]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Blacksmith |Blacksmith]]|| valign=top | [[Items_(Action)#Reach|Reach]]|| valign=top |+4|| valign=top | [[Items_(Action)#Piercing|Piercing]]|| valign=top | [[Items_(Action)#Block| Block]],  [[Items_(Action)#Intercept| Intercept]], [[Items_(Action)#Static| Static]], [[Items_(Action)#Stowed| Stowed]]
 
|-
 
| valign=top | [[Short sword (Action)|Short Sword]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Blacksmith |Blacksmith]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Piercing|Piercing]]|| valign=top | [[Items_(Action)#Parry| Parry]]
 
|-
 
| valign=top | [[Two-Handed Sword (Action)|Two-Handed Sword]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Blacksmith |Blacksmith]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +5|| valign=top | [[Items_(Action)#Cutting|Cutting]]|| valign=top | [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Parry| Parry]], [[Items_(Action)#Stowed| Stowed]]
 
|-
 
| valign=top | [[Trident (Action)|Trident]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Blacksmith |Blacksmith]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +2|| valign=top | [[Items_(Action)#Piercing|Piercing]]|| valign=top | [[Items_(Action)#Entangle | Entangle]], [[Items_(Action)#intercept| Intercept]], [[Items_(Action)#Parry| Parry]], [[Items_(Action)#Stowed| Stowed]]
 
|-
 
| valign=top | [[Fighting Fan (Action)|Fighting Fan]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small| Small]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +2|| [[Items_(Action)#Cutting|Cutting]]|| valign=top | [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Second_Strike| Offhand strike]], [[Items_(Action)#Parry| Parry]], [[Items_(Action)#Slick| Slick]]
 
|-
 
| valign=top | [[Greatsword (Action)|Greatsword]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +5|| valign=top | [[Items_(Action)#Cutting|Cutting]]|| valign=top | [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Parry| Parry]], [[Items_(Action)#Stowed| Stowed]]
 
|-
 
| valign=top | [[Halberd (Action)|Halberd]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Cutting|Cutting]]||[[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Entangle| Entangle]], [[Items_(Action)#Parry| Parry]], [[Items_(Action)#Stowed| Stowed]]
 
|-
 
| valign=top | [[Chain (Action)|Chain]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top | [[Items_(Action)#Reach|Reach]]|| valign=top |+3|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Double Strike| Double Strike]], [[Items_(Action)#Entangle | Entangle]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Improvised | Improvised]], [[ Items_(Action)#Offhand_Strike | Offhand Strike]]
 
|-
 
| valign=top | [[Chain whip (Action)|Chain Whip]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top | [[Items_(Action)#Reach|Reach]]|| valign=top |+3|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Double Strike| Double Strike]], [[Items_(Action)#Entangle | Entangle]], [[Items_(Action)#Intercept| Intercept]]
 
|-
 
| valign=top | [[Man catcher (Action)|Man Catcher]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top | [[Items_(Action)#Reach|Reach]]|| valign=top |+3|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Entangle | Entangle]], [[Items_(Action)#intercept| Intercept]], [[Items_(Action)#Stun | Stun]], [[Items_(Action)#Stowed| Stowed]]
 
|-
 
| valign=top | [[Katana (Action)|Katana]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Cutting|Cutting]]|| valign=top | [[Items_(Action)#Rending| Rending]], [[Items_(Action)#Great_Blow | Great Blow]]
 
|-
 
| valign=top | [[Smallsword (Action)|Smallsword]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +3|| valign=top | [[Items_(Action)#Piercing|Piercing]]|| valign=top | [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#intercept| Intercept]], [[Items_(Action)#Parry| Parry]]
 
|-
 
| valign=top | [[Rapier (Action)|Rapier]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Piercing|Piercing]]|| valign=top | [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Intercept| Intercept]]
 
|-
 
| valign=top | [[Swordbreaker (Action)|Swordbreaker]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +3|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Disarm | Disarm]], [[ Items_(Action)#Offhand_Strike | Offhand Strike]]
 
|-
 
| valign=top | [[Pole Arms (Action)#Pollaxe|Pollaxe]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +5|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Disarm| Disarm]], [[Items_(Action)#Parry| Parry]], [[Items_(Action)#Stowed| Stowed]]
 
|-
 
| valign=top | [[Warhammer (Action)|Warhammer]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Armor Defeating | Armor Defeating]], [[Items_(Action)#Great_Blow | Great Blow]]
 
|-
 
| valign=top | [[Executioneers Kiss (Action)|Executioneer’s Kiss]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Coal |Coal]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +2|| valign=top | [[Items_(Action)#Piercing|Piercing]]|| valign=top | [[Items_(Action)#Penetrating| Penetrating]], [[Items_(Action)#Dual_Damage | Dual Damage (acid)]], [[ Items_(Action)#Offhand_Strike | Offhand Strike]], [[Items_(Action)#Slow | Slow]]
 
|-
 
| valign=top | [[Blowtorch (Action)|Blowtorch]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large| Large]]|| valign=top | [[Items_(Action)#Coal |Coal]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +5|| valign=top | [[Items_(Action)#Fire|Fire]]|| valign=top | [[Items_(Action)#Improvised | Improvised]]
 
|-
 
| valign=top | [[Hammers (action)#Rocket Hammer|Rocket Hammer]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Coal|Coal]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +7|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#One-Round| One-Round]], [[Items_(Action)#Unreliable| Unreliable]]
 
|-
 
| valign=top | [[Chain Saw (Action)|Chain Saw]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Combustion|Combustion]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +8|| valign=top | [[Items_(Action)#Cutting|Cutting]]|| valign=top | [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Improvised | Improvised]], [[Items_(Action)#Noisy| Noisy]], [[Items_(Action)#Static| Static]], [[Items_(Action)#Stowed| Stowed]]
 
|-
 
| valign=top | [[Cattle Prod (Action)|Cattle Prod]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Combustion|Combustion]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +3|| valign=top | [[Items_(Action)#Electricity|Electricity]] || valign=top | [[Items_(Action)#Bastard| Bastard]], [[Items_(Action)#Armor Exploiting| Armor Exploiting]], [[Items_(Action)#Stun | Stun]]
 
|-
 
| valign=top | [[Hand taser (Action)|Hand Taser]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Electronic |Electronic]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Electricity|Electricity]]|| valign=top | [[Items_(Action)#Rending| Rending]], [[Items_(Action)#Stun | Stun]]
 
|-
 
| valign=top | [[Hedgecutter (Action)|Hedgecutter]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Electronic |Electronic]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +5|| valign=top | [[Items_(Action)#Cutting|Cutting]]|| valign=top | [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Improvised | Improvised]]
 
|-
 
| valign=top | [[Afflox (Action)|Afflox]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Fusion |Fusion]]|| valign=top | [[Items_(Action)#Reach|Reach]]|| valign=top |+4|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Disarm| Disarm]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Entangle | Entangle]], [[Items_(Action)#Intercept| Intercept]]
 
|-
 
| valign=top | [[Charge mace (Action)|Charge Mace]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Fusion |Fusion]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +6|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Bastard| Bastard]], [[Items_(Action)#Great_Blow | Great Blow]] 
 
|-
 
| valign=top | [[Hammers (action)#Jet Hammer|Jet Hammer]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Fusion |Fusion]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +7|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Great_Blow | Great Blow]]
 
|-
 
| valign=top | [[Karatand (Action)|Karatand]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Tiny | Tiny]]|| valign=top | [[Items_(Action)#Fusion |Fusion]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +3|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Disarm | Disarm]], [[ Items_(Action)#Offhand_Strike | Offhand Strike]], [[Items_(Action)#Parry| Parry]]
 
|-
 
| valign=top | [[Power fist (Action)|Power Fist]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Fusion |Fusion]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +5|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Penetrating| Penetrating]], [[Items_(Action)#Great_Blow | Great Blow]], [[ Items_(Action)#Offhand_Strike | Offhand Strike]], [[Items_(Action)#Stowed| Stowed]]
 
|-
 
| valign=top | [[Blades (Action)#Power Sword (Action)|Power Sword]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Fusion |Fusion]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +7|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Loud| Loud]], [[Items_(Action)#Parry| Parry]]
 
|-
 
| valign=top | [[Thunder hammer (Action)|Thunder Hammer]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Fusion |Fusion]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +6|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Penetrating| Penetrating]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Loud | Loud]]
 
|-
 
| valign=top | [[Beam sword (Action)|Beam Sword]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Hyperspace |Hyperspace]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Radiation|Radiation]] || valign=top | [[Items_(Action)#Penetrating| Penetrating]], [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#intercept| Intercept]], [[Items_(Action)#Parry| Parry]]
 
|-
 
| valign=top | [[Shield (Action)#Energy shield |Energy Shield]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Hyperspace |Hyperspace]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Radiation|Radiation]] || valign=top | [[Items_(Action)#Deflect | Deflect]], [[ Items_(Action)#Offhand_Strike | Offhand Strike]]
 
|-
 
| valign=top | [[Light staff (Action)|Light Staff]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Hyperspace |Hyperspace]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +5|| valign=top | [[Items_(Action)#Radiation|Radiation]] || valign=top | [[Items_(Action)#Penetrating| Penetrating]], [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Second_Strike | Double Strike]], [[Items_(Action)#Parry| Parry]]
 
|-
 
| valign=top | [[Light sabre (Action)|Light Sabre]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Hyperspace |Hyperspace]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +5 || valign=top | [[Items_(Action)#Radiation|Radiation]] || valign=top | [[Items_(Action)#Penetrating| Penetrating]], [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Great_Blow | Great Blow]]
 
 
|}
 
|}

Revision as of 16:13, 6 March 2023

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Heroic Action Role-Play

This is a list of Melee weapons for Action. Ranged weapons with the Throw property can also be used with the Melee skill.

A table with fantasy weapon only can be found here

Weapon Hands Size Tech Range Damage Type Properties
Axe, Hand 1H Small Ancient Melee +4 Rash, Throw
Axe, Battle 2H Medium Ancient Melee +6 Bastard, Rash, [Items_(Action)[#Throw|Throw]]
Axe, Great 2H Large Ancient Melee +7 Rash, Throw
Poi 1H Medium Ancient Reach +1 Counter, Entangle, Unreliable
Whip 1H Medium Ancient Reach +1 Disarm, Entangle, Unreliable
Net 1H Medium Ancient Melee +1 Disarm, Entangle, Stun
Nunchaka 1H Small Ancient Melee +4 Slick, Unreliable
Flail 2H Large Ancient Melee +7 Slick, Unreliable
Morning Star 1H Medium Blacksmith Melee +6 Rash, Unreliable