Difference between revisions of "Toughness (Action)"

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Toughness is a calculated value in [[Action]], it is used to soak damage.
 
Toughness is a calculated value in [[Action]], it is used to soak damage.
  
Normally, Toughness equals [[Body )Action)|Body]] plus armor worn.
+
Normally, Toughness equals [[Body (Action)|Body]] plus armor worn.
  
Many special abilities makes you ignore armor, and thus do damage directly to [[Body [Action]|Body]].
+
Many special abilities makes you ignore armor, and thus do damage directly to [[Body (Action)|Body]].

Revision as of 14:54, 5 March 2008

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Heroic Action Role-Play

Toughness is a calculated value in Action, it is used to soak damage.

Normally, Toughness equals Body plus armor worn.

Many special abilities makes you ignore armor, and thus do damage directly to Body.