Difference between revisions of "Armor Transformation (D&D spell)"
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''Focus'': The straps of armor to be transformed, which must be worn in the armor slot. | ''Focus'': The straps of armor to be transformed, which must be worn in the armor slot. | ||
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+ | > [[Codex:Review]]: Does either the initial straps, or the finished armor, require armor proficiency? Does it count as metal armor for a druid? | ||
[[Category:D&D]] | [[Category:D&D]] |
Revision as of 21:40, 2 April 2007
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Unofficial rules compendium | |
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Transmutation
Level: Brd 1, Sor/Wiz 1
Components: V, F
Casting Time: 1 standard action
Range: Touch
Target: Willing creature touched
Duration: 1 hour/level
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)
Touch a creature, that must be wearing at least a buckle or some straps of armor, even if this need not be enough to offer any real protection. That armor transforms and functions as a chain shirt with none of the usual penalties. The armor is also under the effect of a magic vestment spell, increasing the AC bonus of the armor by +1 per four caster levels.
Focus: The straps of armor to be transformed, which must be worn in the armor slot.
> Codex:Review: Does either the initial straps, or the finished armor, require armor proficiency? Does it count as metal armor for a druid?