Difference between revisions of "Jump (D&D skill)"
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Jump skill can reduce falling damage by more than 1d6; each multiple of 15 on the Jump roll removes another die of falling damage. Mitigating at least some falling damage this way allows you to continue acting after a fall. | Jump skill can reduce falling damage by more than 1d6; each multiple of 15 on the Jump roll removes another die of falling damage. Mitigating at least some falling damage this way allows you to continue acting after a fall. | ||
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[[Category:D&D]] | [[Category:D&D]] |
Revision as of 13:37, 8 February 2007
This article is imported from the Hastur wiki. See the import log for details. Warnings:
- Unknown plugins.
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Unofficial rules compendium | |
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Jump skill can reduce falling damage by more than 1d6; each multiple of 15 on the Jump roll removes another die of falling damage. Mitigating at least some falling damage this way allows you to continue acting after a fall.
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