Difference between revisions of "Body Slots (D&D)"
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− | + | This is the table from DMG p 214, somewhat expanded and clarified. The vestment slot has been moved from under the armor to the shoulders and upper torso section. | |
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{| class="wikitable" | {| class="wikitable" | ||
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||Fingers (2 slots)|||Rings ||| Protection, spell effects | ||Fingers (2 slots)|||Rings ||| Protection, spell effects | ||
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− | |rowspan=2| | + | |rowspan=2| Torso |||Armor ||| Protection |
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||Robe |||Multiple effects | ||Robe |||Multiple effects |
Revision as of 11:13, 2 February 2007
This article is imported from the Hastur wiki. See the import log for details.
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Unofficial rules compendium | |
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This is the table from DMG p 214, somewhat expanded and clarified. The vestment slot has been moved from under the armor to the shoulders and upper torso section.
Body Slot | Normal Gear | Affinity |
Head | Headband, helmet | Mental improvement, ranged attacks |
Phylactery | Morale, alignment | |
Hat | Interaction | |
Eye | Lenses, goggles | Vision |
Shoulder | Vest, vestment | Class ability improvement |
Shirt | Physical improvement | |
Back | Cloak, cape, mantle | Transformation, protection |
Neck | Amulet, brooch, medallion, necklace, periapt, scarab | Protection, discernment |
Arm | Bracers | Combat |
Bracelets | Allies | |
Hand | Gloves | Quickness |
Gauntlets | Destructive power | |
Fingers (2 slots) | Rings | Protection, spell effects |
Torso | Armor | Protection |
Robe | Multiple effects | |
Vitals | Belt, Girdle | Physical improvement |
Legs | Boots | Movement |