Difference between revisions of "Bladesinger (D&D balance)"

From Action
Jump to navigation Jump to search
m
m
 
Line 26: Line 26:
 
|colspan=2|<br> '''Class Abilities'''
 
|colspan=2|<br> '''Class Abilities'''
 
|-
 
|-
||Lose use of armor feats ||| -4
+
||Lose use of armor feats ||| -8
 
|-
 
|-
 
||+1  hit point/level (one increment of hit dice)|||-2
 
||+1  hit point/level (one increment of hit dice)|||-2
 
|-
 
|-
 
||One extra good save category ||| +2
 
||One extra good save category ||| +2
 +
|-
 +
||Attribute-based AC bonus ||| +4
 
|-
 
|-
 
||Each entry in the special section of the class progression table (certain abilities count twice)|||+1
 
||Each entry in the special section of the class progression table (certain abilities count twice)|||+1

Latest revision as of 22:45, 19 March 2007

This article is imported from the Hastur wiki. See the import log for details.

D&DD&D Logo
Unofficial rules compendium

Base Class: Fighter

Balanced by inability to wear armor or use the left hand.


Relative Cost
Takes almost all available feats -2
Takes ½ of available skill points -1
Requires multiclassing -1

Prerequisites
5 ranks of skills -2
Each feat or class ability -4

Class Abilities
Lose use of armor feats -8
+1 hit point/level (one increment of hit dice) -2
One extra good save category +2
Attribute-based AC bonus +4
Each entry in the special section of the class progression table (certain abilities count twice) +1
+1 level of sorcerer/wizard spellcasting +15

Total
+2