Difference between revisions of "Fighter (D&D class)"
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− | + | == Options == | |
− | + | === Thug (poor name) === | |
UA 51 - A civilized fighter with street smarts but less armor. | UA 51 - A civilized fighter with street smarts but less armor. | ||
− | + | === Variant feats === | |
PHII 44 - Specific abilities to replace bonus feats at certain levels. | PHII 44 - Specific abilities to replace bonus feats at certain levels. | ||
− | + | === Veteran === | |
Skill orientation. | Skill orientation. | ||
Revision as of 20:45, 9 December 2006
This article is imported from the Hastur wiki. See the import log for details.
Unofficial rules compendium | |
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Options
Thug (poor name)
UA 51 - A civilized fighter with street smarts but less armor.
Variant feats
PHII 44 - Specific abilities to replace bonus feats at certain levels.
Veteran
Skill orientation.
Gain. Six sill points each level. New class skills: Appraise, Climb, Craft, Diplomacy, Gather Information, Handle Animal, Heal, Intimidate, Jump, Knowledge (all), Listen, Perform, Profession, Ride, Sense Motive, Spot, Survival, Swim, and Use Rope.
Lose: Less bonus feats. Get a bonus feat every four levels, that is at level 4, 8, 12, 16, 20.