Difference between revisions of "Mystic Dancer (D&D balance)"
		
		
		
		
		
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|colspan=3|'''Spells'''  | |colspan=3|'''Spells'''  | ||
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||Moderate spell ability: Maximum of spell level 6 or 2 levels of magic use per 3 levels |||Bard||align=right| 2  | ||Moderate spell ability: Maximum of spell level 6 or 2 levels of magic use per 3 levels |||Bard||align=right| 2  | ||
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| − | + | ||Arcane spells |||Sorcerer||align=right| 4  | |
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| − | ||Arcane spells |||Sorcerer||align=right|   | ||
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|colspan=3|'''Combat Ability'''  | |colspan=3|'''Combat Ability'''  | ||
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| − | |colspan=2| Per point of base attack bonus at level 4 ||align=right|   | + | |colspan=2| Per point of base attack bonus at level 4 ||align=right| 3  | 
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|colspan=3|'''Armor class'''  | |colspan=3|'''Armor class'''  | ||
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|| Attribute-based armor bonus |||Monk ||align=right|1  | || Attribute-based armor bonus |||Monk ||align=right|1  | ||
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|| Level-based armor bonus |||Monk, Swashbuckler ||align=right|1  | || Level-based armor bonus |||Monk, Swashbuckler ||align=right|1  | ||
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|colspan=3|'''Hit Dice'''  | |colspan=3|'''Hit Dice'''  | ||
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| − | |colspan=2|Per point of average die roll (rounded down)  ||align=right|   | + | |colspan=2|Per point of average die roll (rounded down)  ||align=right| 3  | 
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|colspan=3|'''Saving Throws'''  | |colspan=3|'''Saving Throws'''  | ||
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| − | |colspan=2|Each good saving throw category (Fortitude, Reflex, Will) ||align=right|   | + | |colspan=2|Each good saving throw category (Fortitude, Reflex, Will) ||align=right| 2  | 
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|colspan=3|'''Skill Points'''  | |colspan=3|'''Skill Points'''  | ||
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| − | |colspan=2|Every 2 skill points per level ||align=right|   | + | |colspan=2|Every 2 skill points per level ||align=right| 3  | 
|-  | |-  | ||
|colspan=3|'''Bonus Feats and Class Abilities'''  | |colspan=3|'''Bonus Feats and Class Abilities'''  | ||
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| − | |colspan=2|Every 5 entries in the Special collumn not covered elsewhere; extra-powerful entries (sneak attack) count twice||align=right|   | + | |colspan=2|Every 5 entries in the Special collumn not covered elsewhere; extra-powerful entries (sneak attack) count twice||align=right| 3  | 
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|}  | |}  | ||
[[Category:D&D]]  | [[Category:D&D]]  | ||
Revision as of 16:17, 30 January 2007
This article is imported from the Hastur wiki. See the import log for details.
| Unofficial rules compendium | |
| 
 | 
| Ability | Example Classes | Points | 
| Spells | ||
| Moderate spell ability: Maximum of spell level 6 or 2 levels of magic use per 3 levels | Bard | 2 | 
| Arcane spells | Sorcerer | 4 | 
| Combat Ability | ||
| Per point of base attack bonus at level 4 | 3 | |
| Armor class | ||
| Attribute-based armor bonus | Monk | 1 | 
| Level-based armor bonus | Monk, Swashbuckler | 1 | 
| Hit Dice | ||
| Per point of average die roll (rounded down) | 3 | |
| Saving Throws | ||
| Each good saving throw category (Fortitude, Reflex, Will) | 2 | |
| Skill Points | ||
| Every 2 skill points per level | 3 | |
| Bonus Feats and Class Abilities | ||
| Every 5 entries in the Special collumn not covered elsewhere; extra-powerful entries (sneak attack) count twice | 3 | |