Difference between revisions of "Follower Curse (Apath)"

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=== Follower ===
 
=== Follower ===
For a hero, you suffer a lack of individual energy and initiative, but you make up the backbone of any group. You always act last in the first round of combat, in later round you act on your normal initiative. Whenever you cannot perceive an ally within 30 ft., you are [http://www.d20pfsrd.com/gamemastering/conditions#TOC-Shaken shaken], and this condition cannot be negated in any way.
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You always act last in the first round of combat, in later round you act on your normal initiative. Whenever you cannot perceive an ally within 30 ft., you are [http://www.d20pfsrd.com/gamemastering/conditions#TOC-Shaken shaken], and this condition cannot be negated in any way.
  
 
You are very supportive and capable with the aid other action, increasing the bonus you give your ally to +4.
 
You are very supportive and capable with the aid other action, increasing the bonus you give your ally to +4.

Revision as of 08:58, 18 August 2016

Follower

You always act last in the first round of combat, in later round you act on your normal initiative. Whenever you cannot perceive an ally within 30 ft., you are shaken, and this condition cannot be negated in any way.

You are very supportive and capable with the aid other action, increasing the bonus you give your ally to +4.

At 5th level, when you outflank an enemy, all allies attacking that enemy in melee are considered to outflank, and the outflank bonus is increased to +4.

At 10th level, when you and allies within 30 ft. of you have to make a saving throw against the same effect, such as against an area or multi-target effect, you make your saving throw after all your allies do. If at least one ally passed the saving throw, you gain a +4 bonus on your saving throw.

At 15th level, when you are adjacent to an ally, you and that ally gain a +4 bonus to AC.

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