Difference between revisions of "Solo (Apath)"
Jump to navigation
Jump to search
m (→Class Features: wk) |
m (wk) |
||
Line 6: | Line 6: | ||
'''Hit Dice:''' d8. | '''Hit Dice:''' d8. | ||
− | |||
− | |||
== Class Features == | == Class Features == | ||
Line 13: | Line 11: | ||
=== Solo (Ex) === | === Solo (Ex) === | ||
− | A solo cannot use the sneak attack ability against a flanked enemy. Instead, she can use sneak attack against | + | A solo cannot use the sneak attack ability against a flanked enemy. Instead, she can use sneak attack against an adjacent creature, as long as her target are not adjacent to any other of the rogue's allies and the rogue is not adjacent to any other enemy. |
=== Solo Confidence (Ex) === | === Solo Confidence (Ex) === | ||
Line 23: | Line 21: | ||
== Summary of Changed Class Abilities == | == Summary of Changed Class Abilities == | ||
These abilities of the original class are lost or modified in this archetype: | These abilities of the original class are lost or modified in this archetype: | ||
− | |||
* Debilitating Injury | * Debilitating Injury | ||
<!-- OGL --> | <!-- OGL --> | ||
<noinclude>{{OGL}}</noinclude> | <noinclude>{{OGL}}</noinclude> |
Revision as of 00:33, 8 November 2017
Unofficial rules compendium | |
|
A solo is a rogue that focuses less on teamwork and more on individual acheivement.
Class Information
This is a rogue archetype.
Hit Dice: d8.
Class Features
This archetype has all rogue class features, except as noted.
Solo (Ex)
A solo cannot use the sneak attack ability against a flanked enemy. Instead, she can use sneak attack against an adjacent creature, as long as her target are not adjacent to any other of the rogue's allies and the rogue is not adjacent to any other enemy.
Solo Confidence (Ex)
At 4th level, the solo rogue gains a +2 bonus on attack rolls. When she makes a sneak attack, this bonus is doubled. This bonus increases by one at level 10 and 16. This replaces debilitating injury.
Summary of Changed Class Abilities
These abilities of the original class are lost or modified in this archetype:
- Debilitating Injury
The text in this article is Open Game Content. It is covered by the Open Game License v1.0a, rather than the Action copyright. To distinguish it, these items will have this notice. If you see any page that contains OGL material and does not show this license statement, please contact one of the Action administrators. Please note that images used in article may have different copyright than the text. |