Difference between revisions of "Solo (Apath)"

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'''Hit Dice:''' d8.
 
'''Hit Dice:''' d8.
 
'''Starting Wealth:''' 5d6 × 10 gp (average 175 gp.) In addition, each character begins play with an outfit worth 10 gp or less.
 
  
 
== Class Features ==
 
== Class Features ==
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=== Solo (Ex) ===
 
=== Solo (Ex) ===
A solo cannot use the sneak attack ability against a flanked enemy. Instead, she can use sneak attack against any target as long as the target of her attack is adjacent to her and not in the reach of any of her allies.
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A solo cannot use the sneak attack ability against a flanked enemy. Instead, she can use sneak attack against an adjacent creature, as long as her target are not adjacent to any other of the rogue's allies and the rogue is not adjacent to any other enemy.
  
 
=== Solo Confidence (Ex) ===
 
=== Solo Confidence (Ex) ===
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== Summary of Changed Class Abilities ==
 
== Summary of Changed Class Abilities ==
 
These abilities of the original class are lost or modified in this archetype:  
 
These abilities of the original class are lost or modified in this archetype:  
* Evasion
 
 
* Debilitating Injury  
 
* Debilitating Injury  
 
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Revision as of 00:33, 8 November 2017

ApathApath Logo
Unofficial rules compendium

A solo is a rogue that focuses less on teamwork and more on individual acheivement.

Class Information

This is a rogue archetype.

Hit Dice: d8.

Class Features

This archetype has all rogue class features, except as noted.

Solo (Ex)

A solo cannot use the sneak attack ability against a flanked enemy. Instead, she can use sneak attack against an adjacent creature, as long as her target are not adjacent to any other of the rogue's allies and the rogue is not adjacent to any other enemy.

Solo Confidence (Ex)

At 4th level, the solo rogue gains a +2 bonus on attack rolls. When she makes a sneak attack, this bonus is doubled. This bonus increases by one at level 10 and 16. This replaces debilitating injury.

Summary of Changed Class Abilities

These abilities of the original class are lost or modified in this archetype:

  • Debilitating Injury
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