Difference between revisions of "Skilled Cleric (Apath)"

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m (Separated from Rogue Cleric)
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{{Apath}}
 
{{Apath}}
''A skilled cleric is focused less on combat and more on skills and civilian pursuits''.
+
''A skilled cleric is focused less on combat and miracles and more on skills and civilian pursuits''.
  
 
== Class Abilities ==
 
== Class Abilities ==
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=== Class  Skills ===
 
=== Class  Skills ===
 +
Appraise (Int),
 +
Climb (Str),
 
Craft (Int),
 
Craft (Int),
 
Diplomacy (Cha),
 
Diplomacy (Cha),
Disable Device (Dex),
+
Handle Animal (Cha),
Escape Artist (Dex),
 
 
Heal (Wis),
 
Heal (Wis),
 
Intimidate (Cha),
 
Intimidate (Cha),
Knowledge (Arcana) (Int),
+
Knowledge (All) (Int),
Knowledge (Religion) (Int),
 
 
Perception (Wis),
 
Perception (Wis),
 
Perform (Cha),
 
Perform (Cha),
 
Profession (Wis),
 
Profession (Wis),
 +
Ride (Dex),
 
Sense Motive (Wis),
 
Sense Motive (Wis),
 
Sleight Of Hand (Dex),
 
Sleight Of Hand (Dex),
Spellcraft (Int),
+
Spellcraft (Int),  
Stealth (Dex), and
+
Swim (Str), and
Swim (Str).
+
Use Magic Device (Cha).
  
 
6 skill points per level.
 
6 skill points per level.
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||3rd|||+1|||+3|||+1|||+3|||Channel energy 2d6||| 3|||1+1|||0+1|||—|||—|||—|||—|||—|||—|||—
 
||3rd|||+1|||+3|||+1|||+3|||Channel energy 2d6||| 3|||1+1|||0+1|||—|||—|||—|||—|||—|||—|||—
 
|-
 
|-
||4th|||+2|||+4|||+1|||+4|||Evasion|||4+1|||2+1|||1+1|||—|||—|||—|||—|||—|||—|||—
+
||4th|||+2|||+4|||+1|||+4||| |||4+1|||2+1|||1+1|||—|||—|||—|||—|||—|||—|||—
 
|-
 
|-
 
||5th|||+2|||+4|||+1|||+4|||Channel energy 3d6||| 4|||2+1|||1+1|||0+1|||—|||—|||—|||—|||—|||—
 
||5th|||+2|||+4|||+1|||+4|||Channel energy 3d6||| 4|||2+1|||1+1|||0+1|||—|||—|||—|||—|||—|||—
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||7th|||+3|||+5|||+2|||+5|||Channel energy 4d6|| |5+1|||3+1|||2+1|||1+1|||0+1|||—|||—|||—|||—|||—
 
||7th|||+3|||+5|||+2|||+5|||Channel energy 4d6|| |5+1|||3+1|||2+1|||1+1|||0+1|||—|||—|||—|||—|||—
 
|-
 
|-
||8th|||+4|||+6|||+2|||+6|||Rogue talent||| 5|||3+1|||2+1|||2+1|||1+1|||—|||—|||—|||—|||—
+
||8th|||+4|||+6|||+2|||+6||| ||| 5|||3+1|||2+1|||2+1|||1+1|||—|||—|||—|||—|||—
 
|-
 
|-
 
||9th|||+4|||+6|||+3|||+6|||Channel energy 5d6||| 5|||3+1|||3+1|||2+1|||1+1|||0+1|||—|||—|||—|||—
 
||9th|||+4|||+6|||+3|||+6|||Channel energy 5d6||| 5|||3+1|||3+1|||2+1|||1+1|||0+1|||—|||—|||—|||—
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||11th|||+5|||+7|||+3|||+7|||Channel energy 6d6||| 5|||4+1|||3+1|||3+1|||2+1|||1+1|||0+1|||—|||—|||—
 
||11th|||+5|||+7|||+3|||+7|||Channel energy 6d6||| 5|||4+1|||3+1|||3+1|||2+1|||1+1|||0+1|||—|||—|||—
 
|-
 
|-
||12th|||+6/+1|||+8|||+4|||+8|||Rogue talent||| 5|||4+1|||3+1|||3+1|||2+1|||2+1|||1+1|||—|||—|||—
+
||12th|||+6/+1|||+8|||+4|||+8||| ||| 5|||4+1|||3+1|||3+1|||2+1|||2+1|||1+1|||—|||—|||—
 
|-
 
|-
 
||13th|||+6/+1|||+8|||+4|||+8|||Channel energy 7d6||| 5|||4+1|||4+1|||3+1|||3+1|||2+1|||1+1|||0+1|||—|||—
 
||13th|||+6/+1|||+8|||+4|||+8|||Channel energy 7d6||| 5|||4+1|||4+1|||3+1|||3+1|||2+1|||1+1|||0+1|||—|||—
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||15th|||+7/+2|||+9|||+5|||+9|||Channel energy 8d6||| 5|||4+1|||4+1|||4+1|||3+1|||3+1|||2+1|||1+1|||0+1|||—
 
||15th|||+7/+2|||+9|||+5|||+9|||Channel energy 8d6||| 5|||4+1|||4+1|||4+1|||3+1|||3+1|||2+1|||1+1|||0+1|||—
 
|-
 
|-
||16th|||+8/+3|||+10|||+5|||+10|||Advanced rogue talent||| 5|||4+1|||4+1|||4+1|||3+1|||3+1|||2+1|||2+1|||1+1|||—
+
||16th|||+8/+3|||+10|||+5|||+10||| ||| 5|||4+1|||4+1|||4+1|||3+1|||3+1|||2+1|||2+1|||1+1|||—
 
|-
 
|-
 
||17th|||+8/+3|||+10|||+5|||+10|||Channel energy 9d6||| 5|||4+1|||4+1|||4+1|||4+1|||3+1|||3+1|||2+1|||1+1|||0
 
||17th|||+8/+3|||+10|||+5|||+10|||Channel energy 9d6||| 5|||4+1|||4+1|||4+1|||4+1|||3+1|||3+1|||2+1|||1+1|||0
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||19th|||+9/+4|||+11|||+6|||+11|||Channel energy 10d6|||5 |||4+1|||4+1|||4+1|||4+1|||4+1|||3+1|||3+1|||2+1|||2
 
||19th|||+9/+4|||+11|||+6|||+11|||Channel energy 10d6|||5 |||4+1|||4+1|||4+1|||4+1|||4+1|||3+1|||3+1|||2+1|||2
 
|-
 
|-
||20th|||+10/+5|||+12|||+6|||+12|||Advanced rogue talent |||5 |||4+1|||4+1|||4+1|||4+1|||4+1|||3+1|||3+1|||3+1|||3
+
||20th|||+10/+5|||+12|||+6|||+12||| |||5 |||4+1|||4+1|||4+1|||4+1|||4+1|||3+1|||3+1|||3+1|||3
 
|}
 
|}
 
=== Weapon and Armor Proficiency ===
 
Proficient with the club, dagger, sap, quarterstaff, the favored weapon of his patron, and with light armor but not with shields.
 
  
 
=== Diminished Spellcasting ===
 
=== Diminished Spellcasting ===
 
A skilled cleric may cast one fewer spell of each level than normal. If this reduces the number to 0, he may cast spells of that level only if his Wisdom allows bonus spells of that level.
 
A skilled cleric may cast one fewer spell of each level than normal. If this reduces the number to 0, he may cast spells of that level only if his Wisdom allows bonus spells of that level.
 
=== Divine Disable (Su) ===
 
A skilled cleric can use Disable Device to disarm magic traps.
 
 
=== Good Reflex Saving Throws ===
 
Thee skilled cleric has Reflex saving throws in the good category.
 
 
=== Sneak Channel ===
 
When a skilled clerics hits an opponent whom he flanks or who is denied it's Dexterity bonus to armor class against here, she can use [http://www.d20pfsrd.com/feats/combat-feats/channel-smite-combat Channel Smite] feat in conjunction with the attack. This use of channel energy does not count against his daily limit, but cannot be used to heal.
 
 
=== Evasion (Ex) ===
 
At 4rd level and higher, a skilled cleric can avoid even magical and unusual attacks with great agility. If she makes a successful Reflex saving throw against an attack that normally deals half damage on a successful save, she instead takes no damage. In addition, the skilled cleric gains a bonus on Reflex saving throws of +1 per four class levels. Evasion can be used only if the skilled cleric is wearing light armor or no armor. A helpless skilled cleric does not gain the benefit of evasion, but still gains the bonus to Reflex saving throws.
 
 
=== Rogue Talent (Ex) ===
 
At level 8, and every 4 levels thereafter, the skilled cleric learns a [http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents rogue talent]. She uses these talents as a rogue five levels lower than her skilled cleric level. He can learn advanced talents from level 15 onwards. Rouge talents can be found [http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents here]. If using the revised Apath rogue, changes to rogue talents also apply to skilled clerics, as shown [[Rogue_(Apath)#Rogue_Talents |Here]].
 
  
 
== Summary of Changed Class Abilities ==
 
== Summary of Changed Class Abilities ==
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* Class Skills
 
* Class Skills
 
* Skill points per level
 
* Skill points per level
* Weapon and Armor Proficiency
 
 
* Spells
 
* Spells

Revision as of 13:11, 16 October 2013

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Unofficial rules compendium

A skilled cleric is focused less on combat and miracles and more on skills and civilian pursuits.

Class Abilities

The skilled cleric has all the standard cleric's class abilities except as noted below.

Class Skills

Appraise (Int), Climb (Str), Craft (Int), Diplomacy (Cha), Handle Animal (Cha), Heal (Wis), Intimidate (Cha), Knowledge (All) (Int), Perception (Wis), Perform (Cha), Profession (Wis), Ride (Dex), Sense Motive (Wis), Sleight Of Hand (Dex), Spellcraft (Int), Swim (Str), and Use Magic Device (Cha).

6 skill points per level.

Table: Skilled Cleric

Level Base Attack Bonus Fort Save Ref Save Will Save Special Spells per Day
0+1 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
1st +0 +2 +0 +2 Aura, channel energy 1d6, divine disable, domains, orisons, sneak channel, spontaneous casting 2 0+1 — — — — — — — —
2nd +1 +3 +0 +3 3 1+1 — — — — — — — —
3rd +1 +3 +1 +3 Channel energy 2d6 3 1+1 0+1 — — — — — — —
4th +2 +4 +1 +4 4+1 2+1 1+1 — — — — — — —
5th +2 +4 +1 +4 Channel energy 3d6 4 2+1 1+1 0+1 — — — — — —
6th +3 +5 +2 +5 4+1 2+1 2+1 1+1 — — — — — —
7th +3 +5 +2 +5 Channel energy 4d6 5+1 3+1 2+1 1+1 0+1 — — — — —
8th +4 +6 +2 +6 5 3+1 2+1 2+1 1+1 — — — — —
9th +4 +6 +3 +6 Channel energy 5d6 5 3+1 3+1 2+1 1+1 0+1 — — — —
10th +5 +7 +3 +7 5 3+1 3+1 2+1 2+1 1+1 — — — —
11th +5 +7 +3 +7 Channel energy 6d6 5 4+1 3+1 3+1 2+1 1+1 0+1 — — —
12th +6/+1 +8 +4 +8 5 4+1 3+1 3+1 2+1 2+1 1+1 — — —
13th +6/+1 +8 +4 +8 Channel energy 7d6 5 4+1 4+1 3+1 3+1 2+1 1+1 0+1 — —
14th +7/+2 +9 +4 +9 5 4+1 4+1 3+1 3+1 2+1 2+1 1+1 — —
15th +7/+2 +9 +5 +9 Channel energy 8d6 5 4+1 4+1 4+1 3+1 3+1 2+1 1+1 0+1 —
16th +8/+3 +10 +5 +10 5 4+1 4+1 4+1 3+1 3+1 2+1 2+1 1+1 —
17th +8/+3 +10 +5 +10 Channel energy 9d6 5 4+1 4+1 4+1 4+1 3+1 3+1 2+1 1+1 0
18th +9/+4 +11 +6 +11 5 4+1 4+1 4+1 4+1 3+1 3+1 2+1 2+1 1
19th +9/+4 +11 +6 +11 Channel energy 10d6 5 4+1 4+1 4+1 4+1 4+1 3+1 3+1 2+1 2
20th +10/+5 +12 +6 +12 5 4+1 4+1 4+1 4+1 4+1 3+1 3+1 3+1 3

Diminished Spellcasting

A skilled cleric may cast one fewer spell of each level than normal. If this reduces the number to 0, he may cast spells of that level only if his Wisdom allows bonus spells of that level.

Summary of Changed Class Abilities

These abilities of the original class are lost or modified in this archetype:

  • Class Skills
  • Skill points per level
  • Spells