Difference between revisions of "Ranger (Apath)"
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m (→Quarterstaff Style: feats) |
m (→Spear Style: polish) |
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If the ranger selects spear style, he can choose from the following list whenever he gains a combat style feat: | If the ranger selects spear style, he can choose from the following list whenever he gains a combat style feat: | ||
− | + | Bodyguard, Combat Reflexes, Dazzling Display, Gang Up, Improved Initiative, Stand Still. | |
− | * At 6th level, he adds | + | * At 6th level, he adds Improved Critical, Weapon Focus, and Weapon Specialization to the list, and the bonus from these feats apply to all spears. |
− | * At 10th level, he adds | + | * At 10th level, he adds Impaling Critical and Pin Down to the list. |
== Throwing Style == | == Throwing Style == |
Revision as of 01:01, 16 August 2012
Unofficial rules compendium | |
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Combat Style Options
These additional combat styles are available.
Quarterstaff Style
If the ranger selects quarterstaff style, he can choose from the following list whenever he gains a combat style feat:
Dodge, Double Slice, Two-Weapon Fighting, and Two-Weapon Defense.
- At 6th level, he adds Improved Two-Weapon Fighting and Tripping Staff to the list.
- At 10th level, he adds Greater Two-Weapon Fighting and Tripping Twirl to the list.
Spear Style
If the ranger selects spear style, he can choose from the following list whenever he gains a combat style feat:
Bodyguard, Combat Reflexes, Dazzling Display, Gang Up, Improved Initiative, Stand Still.
- At 6th level, he adds Improved Critical, Weapon Focus, and Weapon Specialization to the list, and the bonus from these feats apply to all spears.
- At 10th level, he adds Impaling Critical and Pin Down to the list.
Throwing Style
If the ranger selects throwing style, he can choose from the following list whenever he gains a combat style feat:
Far Shot, Focused Shot, Point Blank Shot, Precise Shot, and Rapid Shot.
- At 6th level, he adds Crossbow Mastery, Improved Precise Shot, Parting Shot, Point Blank Master and Manyshot to the list.
- At 10th level, he adds Pinpoint Targeting and Shot on the Run to the list.