Difference between revisions of "Phantom Armor (Apath)"

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'''Publisher:''' Trailseeker magazine. ''This spell has been adapted from first edition. ''
 
'''Publisher:''' Trailseeker magazine. ''This spell has been adapted from first edition. ''
  
This spell creates the illusion of a suit of full-plate armor on your person. This gives an armor bonus of +9 with no weight, chance of arcane spell failure, movement restriction, or armor penalty. An opponent that misses an attack against you is allowed a Will saving throw to disbelieve, which ends the spell but the miss is still a miss. If you take off the phantom armor, the spell ends.
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This spell creates the illusion of a suit of full-plate armor on your person. This gives an armor bonus of +9 with no weight, chance of arcane spell failure, movement restriction, or armor penalty. An opponent that misses an attack against you is allowed a Will saving throw to disbelieve, which ends the spell but the miss is still a miss. If you take off the phantom armor, the spell ends.<noinclude>{{OGL}}</noinclude>
<noinclude>{{OGL}}</noinclude>
 

Latest revision as of 09:42, 18 February 2018

ApathApath Logo
Unofficial rules compendium

Phantom Armor

Illusion (shadow)
Level: alchemist 2, medium 2, occultist 1, spiritualist 2, sorcerer/wizard 2
Components: V, S, M (small bar of steel)
Cast Time: 1 standard action
Range: personal
Target: you
Duration: 10 minutes/level (D) or until disbelieved; see text.
Saving Throw: Will disbelief (See text)
Publisher: Trailseeker magazine. This spell has been adapted from first edition.

This spell creates the illusion of a suit of full-plate armor on your person. This gives an armor bonus of +9 with no weight, chance of arcane spell failure, movement restriction, or armor penalty. An opponent that misses an attack against you is allowed a Will saving throw to disbelieve, which ends the spell but the miss is still a miss. If you take off the phantom armor, the spell ends.

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