Difference between revisions of "Eldritch Robe (Apath)"
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=== Mage Armor (Ex) === | === Mage Armor (Ex) === | ||
− | At 4th level, the eldritch robe becomes a master at using force armors, and the armor bonus of ''mage armor'' and ''bracers of armor'' stack when worn by an eldritch robe | + | At 4th level, the eldritch robe becomes a master at using force armors, and the armor bonus of ''mage armor'' and ''bracers of armor'' stack when worn by an eldritch robe. |
− | This replaces all armor | + | This replaces all armor proficiencies. |
== Summary of Changed Class Abilities == | == Summary of Changed Class Abilities == | ||
These abilities of the original class are lost or modified in this archetype: | These abilities of the original class are lost or modified in this archetype: | ||
* Armor Proficiency | * Armor Proficiency |
Revision as of 14:17, 9 January 2014
Unofficial rules compendium | |
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An eldritch robe considers himself elite, a true swordsmaster wizard, not encumbered by armor, a martial artist of the Way of Force.
Class Features
The eldritch robe has all the standard eldritch knight' class features, except as noted below.
Weapon and Armor Proficiency
An eldritch robe is proficient with all simple and martial weapons. Eldritch robes are not proficient with armor, but are proficient with shield (except tower shields). Armor interferes with an eldritch robe's movements, which can cause his spells with somatic components to fail.
Mage Armor (Ex)
At 4th level, the eldritch robe becomes a master at using force armors, and the armor bonus of mage armor and bracers of armor stack when worn by an eldritch robe.
This replaces all armor proficiencies.
Summary of Changed Class Abilities
These abilities of the original class are lost or modified in this archetype:
- Armor Proficiency