Difference between revisions of "Canny Magus (Apath)"

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(new (old one moved to Magus of the Mind))
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=== Canny Defense (Ex) ===
 
=== Canny Defense (Ex) ===
When wearing light or no armor and not using a large or tower shield, a canny magus adds 1 point of Intelligence bonus (if any) per two class levels as a dodge bonus to CMD and Armor Class while wielding a melee weapon. If a canny magus is caught unarmed or is flat-footed or otherwise denied her Dexterity bonus, she also loses this bonus. A fencer with the Improved Unarmed Combat feat is never considered unarmed.
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When wearing light or no armor and not using a large or tower shield, a canny magus adds 1 point of Intelligence bonus (if any) per two class levels as a dodge bonus to CMD and Armor Class while wielding a melee weapon. If a canny magus is caught unarmed or is flat-footed or otherwise denied her Dexterity bonus, she loses this bonus. A canny magus with the Improved Unarmed Combat feat is never considered unarmed.
  
 
This replaces the medium armor and heavy armor abilities.
 
This replaces the medium armor and heavy armor abilities.

Revision as of 06:46, 3 April 2013

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Unofficial rules compendium

Canny magus is a magus archetype that focuses on fencing, combining spells with fencing tricks. It is a martial arts class of the Way of the Mind

Class Features

The canny magus has all the standard magus' class features, except as noted below.

Weapon and Armor Proficiency

Canny magi are proficient with all simple and martial weapons. A canny magus is also proficient with light armor. He can cast magus spells while wearing light armor without incurring the normal arcane spell failure chance. Like any other arcane spellcaster, a canny magus wearing medium armor, heavy armor, or a shield incurs a chance of arcane spell failure if the spell in question has a somatic component. A multiclass magus still incurs the normal arcane spell failure chance for arcane spells received from other classes.

Canny Defense (Ex)

When wearing light or no armor and not using a large or tower shield, a canny magus adds 1 point of Intelligence bonus (if any) per two class levels as a dodge bonus to CMD and Armor Class while wielding a melee weapon. If a canny magus is caught unarmed or is flat-footed or otherwise denied her Dexterity bonus, she loses this bonus. A canny magus with the Improved Unarmed Combat feat is never considered unarmed.

This replaces the medium armor and heavy armor abilities.

Summary of Changed Class Abilities

These abilities of the original class are lost or modified in this archetype:

  • Weapon and Armor Proficiency
  • Medium Armor
  • Heavy Armor