Difference between revisions of "Brave (Apath)"

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'''Starting Money:
 
'''Starting Money:
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2d6 × 10 gp (average 70 gp)
  
 
'''Class: ''' Barbarian.   
 
'''Class: ''' Barbarian.   

Revision as of 21:23, 8 March 2016

ApathApath Logo
Unofficial rules compendium

The brave is a barbarian brought up in the way of the body. A tough upbringing and innumerable skirmishes have made him a warrior of unmatched resilience. His body has a sheen of perfection that marks him as one of the warrior elite.

Class Information

This is a martial arts archetype.

Publisher: Purple Duck Games

Starting Money: 2d6 × 10 gp (average 70 gp)

Class: Barbarian.

Hit Die: d12.

Class Abilities

The brave has all the class abilities of the barbarian, except as noted below.

Weapon and Armor Proficiency

A brave is proficient with all simple and martial weapons and with shields (except tower shields) but not with any armor.

Way of the Body Armor Bonus (Ex)

As long as he is not wearing any armor, a brave gains a circumstance bonus to natural armor equal to his Constitution bonus. He can use shields normally and the bonus stacks with both natural armor and with enchantment bonuses to natural armor.

Note that temporary Constitution modifiers, such as those from bear's endurance, do not increase the armor class bonus from this ability.

Rage Powers

The following rage powers complement this archetype: energy eruption, guarded stance, increased damage reduction, renewed vigor, rolling dodge.

Table: Brave

Level Base Attack Bonus Fort Save Ref Save Will Save Special
1st +1 +2 +0 +0 Armor bonus, fast movement, rage
2nd +2 +3 +0 +0 Rage power, uncanny dodge
3rd +3 +3 +1 +1 Trap sense +1
4th +4 +4 +1 +1 Rage power
5th +5 +4 +1 +1 Improved uncanny dodge
6th +6/+1 +5 +2 +2 Rage power, trap sense +2
7th +7/+2 +5 +2 +2 Damage reduction 1/—
8th +8/+3 +6 +2 +2 Rage power
9th +9/+4 +6 +3 +3 Trap sense +3
10th +10/+5 +7 +3 +3 Damage reduction 2/—, rage power
11th +11/+6/+1 +7 +3 +3 Greater rage
12th +12/+7/+2 +8 +4 +4 Rage power, trap sense +4
13th +13/+8/+3 +8 +4 +4 Damage reduction 3/—
14th +14/+9/+4 +9 +4 +4 Indomitable will, rage power
15th +15/+10/+5 +9 +5 +5 Trap sense +5
16th +16/+11/+6/+1 +10 +5 +5 Damage reduction 4/—, rage power
17th +17/+12/+7/+2 +10 +5 +5 Tireless rage
18th +18/+13/+8/+3 +11 +6 +6 Rage power, trap sense +6
19th +19/+14/+9/+4 +11 +6 +6 Damage reduction 5/—
20th +20/+15/+10/+5 +12 +6 +6 Mighty rage, rage power

Summary of Lost Class Abilities

These abilities of the original class are lost or modified in this archetype:

  • Weapon and Armor Proficiency
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