Difference between revisions of "Brave (Apath)"
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Revision as of 21:23, 8 March 2016
Unofficial rules compendium | |
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The brave is a barbarian brought up in the way of the body. A tough upbringing and innumerable skirmishes have made him a warrior of unmatched resilience. His body has a sheen of perfection that marks him as one of the warrior elite.
Class Information
This is a martial arts archetype.
Publisher: Purple Duck Games
Starting Money: 2d6 × 10 gp (average 70 gp)
Class: Barbarian.
Hit Die: d12.
Class Abilities
The brave has all the class abilities of the barbarian, except as noted below.
Weapon and Armor Proficiency
A brave is proficient with all simple and martial weapons and with shields (except tower shields) but not with any armor.
Way of the Body Armor Bonus (Ex)
As long as he is not wearing any armor, a brave gains a circumstance bonus to natural armor equal to his Constitution bonus. He can use shields normally and the bonus stacks with both natural armor and with enchantment bonuses to natural armor.
Note that temporary Constitution modifiers, such as those from bear's endurance, do not increase the armor class bonus from this ability.
Rage Powers
The following rage powers complement this archetype: energy eruption, guarded stance, increased damage reduction, renewed vigor, rolling dodge.
Table: Brave
Level | Base Attack Bonus | Fort Save | Ref Save | Will Save | Special |
1st | +1 | +2 | +0 | +0 | Armor bonus, fast movement, rage |
2nd | +2 | +3 | +0 | +0 | Rage power, uncanny dodge |
3rd | +3 | +3 | +1 | +1 | Trap sense +1 |
4th | +4 | +4 | +1 | +1 | Rage power |
5th | +5 | +4 | +1 | +1 | Improved uncanny dodge |
6th | +6/+1 | +5 | +2 | +2 | Rage power, trap sense +2 |
7th | +7/+2 | +5 | +2 | +2 | Damage reduction 1/— |
8th | +8/+3 | +6 | +2 | +2 | Rage power |
9th | +9/+4 | +6 | +3 | +3 | Trap sense +3 |
10th | +10/+5 | +7 | +3 | +3 | Damage reduction 2/—, rage power |
11th | +11/+6/+1 | +7 | +3 | +3 | Greater rage |
12th | +12/+7/+2 | +8 | +4 | +4 | Rage power, trap sense +4 |
13th | +13/+8/+3 | +8 | +4 | +4 | Damage reduction 3/— |
14th | +14/+9/+4 | +9 | +4 | +4 | Indomitable will, rage power |
15th | +15/+10/+5 | +9 | +5 | +5 | Trap sense +5 |
16th | +16/+11/+6/+1 | +10 | +5 | +5 | Damage reduction 4/—, rage power |
17th | +17/+12/+7/+2 | +10 | +5 | +5 | Tireless rage |
18th | +18/+13/+8/+3 | +11 | +6 | +6 | Rage power, trap sense +6 |
19th | +19/+14/+9/+4 | +11 | +6 | +6 | Damage reduction 5/— |
20th | +20/+15/+10/+5 | +12 | +6 | +6 | Mighty rage, rage power |
Summary of Lost Class Abilities
These abilities of the original class are lost or modified in this archetype:
- Weapon and Armor Proficiency
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