Difference between revisions of "Bluff (Apath)"
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=== Taunt === | === Taunt === | ||
− | You can use Bluff to make a creature [[Conditions_(Apath)#Riled_Condition|riled]] as a standard action. The DC of this check is equal to 10 + 2x the target's Will save modifier | + | You can use Bluff to make a creature [[Conditions_(Apath)#Riled_Condition|riled]] as a standard action. The DC of this check is equal to 10 + 2x the target's Will save modifier. This is a mind-affecting, enchantment, compulsion, language-dependent effects; include any conditional save bonus in the difficulty. This duration increases by 1 round for every 5 by which you beat the DC. You can only taunt an opponent this way if it is within 30 feet and can clearly see and hear you. |
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Revision as of 17:21, 7 February 2017
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Unofficial rules compendium | |
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Feint
The DC of the feint maneuver is the target creatures CMD or Sense Motive skill bonus +10, whichever is greater.
Taunt
You can use Bluff to make a creature riled as a standard action. The DC of this check is equal to 10 + 2x the target's Will save modifier. This is a mind-affecting, enchantment, compulsion, language-dependent effects; include any conditional save bonus in the difficulty. This duration increases by 1 round for every 5 by which you beat the DC. You can only taunt an opponent this way if it is within 30 feet and can clearly see and hear you.
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