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m Psychic Channeling: {{:Origin Divide (Action)}}
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Use this when you use another power. The power does not originate from you, but from a willing ally you touch or can see. You must perceive the target of the power. ([[Psi_(Action_Powers_Form)#Psychic_Network|Psyhcic Network]] and other perception powers are sufficient for this), but line of effect, range and other such factors are calculated from your ally and not from you.
Use this when you use another power. The power does not originate from you, but from a willing ally you touch or can see. You must perceive the target of the power. ([[Psi_(Action_Powers_Form)#Psychic_Network|Psyhcic Network]] and other perception powers are sufficient for this), but line of effect, range and other such factors are calculated from your ally and not from you.


{{:Origin Divide (Action)}}
{{:Meta Power (Action)}}

Latest revision as of 11:32, 3 October 2012

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Main article: Powers (Action)

Psychic Channeling

Trigger Action (Combo)

Use this when you use another power. The power does not originate from you, but from a willing ally you touch or can see. You must perceive the target of the power. (Psyhcic Network and other perception powers are sufficient for this), but line of effect, range and other such factors are calculated from your ally and not from you.

This is a meta-power that affects other powers. In some campaign worlds there is a strong Origin Divide among different origins. Check with your GM regarding your campaign. Origins that are opposed cannot cannot be modified by meta-powers; it is as if powers from the opposing origin was actually a schtick rather than a power.