Difference between revisions of "Shapeshift Order (Action Powers)"
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(Oathbind) |
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<noinclude>{{Action Power Templates}}{{main|Powers (Action)}}</noinclude> | <noinclude>{{Action Power Templates}}{{main|Powers (Action)}}</noinclude> | ||
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+ | === Oathbind === | ||
+ | Trigger Action (Finisher) | ||
+ | |||
+ | You place a magical condition on someone and select a Trigger Action (Finisher) you know as the consequence of breaking it. If they fail to work towards a specified goal for one week or if they do a thing you have forbidden, they suffer the full effect of the finisher. This is a [[Curse (Action)|Curse]], but sometimes used to enforce a contract or accepted as penance or as an alternative to other punishment. | ||
=== Unfailing Technique === | === Unfailing Technique === | ||
Stance | Stance | ||
− | You are calm and collected, able to do your tasks without distraction or imperfection. You can | + | You are calm and collected, able to do your tasks without distraction or imperfection. You can do tasks that are not opposed as [[Routine (Action)|Routine]], which means you automatically roll ±0 on the dice as long as it is not an opposed roll. |
Revision as of 12:51, 10 February 2010
Templates for Action |
- Main article: Powers (Action)
Oathbind
Trigger Action (Finisher)
You place a magical condition on someone and select a Trigger Action (Finisher) you know as the consequence of breaking it. If they fail to work towards a specified goal for one week or if they do a thing you have forbidden, they suffer the full effect of the finisher. This is a Curse, but sometimes used to enforce a contract or accepted as penance or as an alternative to other punishment.
Unfailing Technique
Stance
You are calm and collected, able to do your tasks without distraction or imperfection. You can do tasks that are not opposed as Routine, which means you automatically roll ±0 on the dice as long as it is not an opposed roll.