Difference between revisions of "Shapeshift Mind (Action Powers)"
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=== Curse of Idiocy === | === Curse of Idiocy === |
Revision as of 10:12, 30 October 2010
Templates for Action |
- Main article: Powers (Action)
Curse of Idiocy
Trigger Action (Finisher)
The target loses his sentience; he starts to behave like a domesticated animal. Like an animal, he can be led about, ordered to perform simple tasks, or even pushed into a fight or lead to the slaughter. He still remembers his friends, but not his foes. This is a Curse.