Difference between revisions of "Imbue Psi (Action Powers)"

From Action
Jump to navigation Jump to search
(Psychic Sword)
Line 5: Line 5:
  
 
When an ally makes a [[Melee (Action)|Melee]] attack and misses, you can make a [[Melee (Action)|Melee]] attack on the same opponent if you could otherwise do so (you have to be in range and able to attack).
 
When an ally makes a [[Melee (Action)|Melee]] attack and misses, you can make a [[Melee (Action)|Melee]] attack on the same opponent if you could otherwise do so (you have to be in range and able to attack).
 +
 +
=== Psychic Sword ===
 +
Basic Action
 +
 +
You create a blade of psychic energy that you can wield as a [[Melee (Action)#Melee|Melee]] weapon that does [[Mind (Action)|Mind]] +4 [[Damage_Types_(Action)#Psychic|Psychic]] damage. This is soaked with [[Mind (Action)|Mind]] instead of Toughness.

Revision as of 17:12, 21 May 2018

ActionT4 logo
Templates for Action
Main article: Powers (Action)

Psychic Coordination

Trigger Action

When an ally makes a Melee attack and misses, you can make a Melee attack on the same opponent if you could otherwise do so (you have to be in range and able to attack).

Psychic Sword

Basic Action

You create a blade of psychic energy that you can wield as a Melee weapon that does Mind +4 Psychic damage. This is soaked with Mind instead of Toughness.