Difference between revisions of "Imbue Mind (Action Powers)"

From Action
Jump to navigation Jump to search
m (Moved)
(Path of the Empty Mind)
Line 1: Line 1:
 
<noinclude>{{Action Power Templates}}{{main|Powers (Action)}}{{tocright}}</noinclude>
 
<noinclude>{{Action Power Templates}}{{main|Powers (Action)}}{{tocright}}</noinclude>
 +
 +
===Empty Mind Stance===
 +
Stance
 +
 +
You may substitute your Melee skill for your Mind when resisting interactions and mental attacks.
 +
 +
===Focus of the Void===
 +
Trigger Action (Focus)
 +
 +
Spend a Fortune point and use this schtick to become focused. 
 +
 +
===No Presence===
 +
Limit Break
 +
 +
By suppressing your aura, you can escape attention. You can take a single basic action, and no-one can see or react to this action in any way. If you attack, targets can only use Reflexes for defense. You always become visible at the end of the action when using No Presence; there is no way to make yourself continuously invisible.
 +
 +
You can use No Presence out of action rounds, this allows short dashes from cover to cover. You can sneak across open spaces in rushes no longer than twice your Move in meters. Each such use costs a Fortune point.

Revision as of 14:11, 5 March 2008

ActionT4 logo
Templates for Action
Main article: Powers (Action)

Empty Mind Stance

Stance

You may substitute your Melee skill for your Mind when resisting interactions and mental attacks.

Focus of the Void

Trigger Action (Focus)

Spend a Fortune point and use this schtick to become focused.

No Presence

Limit Break

By suppressing your aura, you can escape attention. You can take a single basic action, and no-one can see or react to this action in any way. If you attack, targets can only use Reflexes for defense. You always become visible at the end of the action when using No Presence; there is no way to make yourself continuously invisible.

You can use No Presence out of action rounds, this allows short dashes from cover to cover. You can sneak across open spaces in rushes no longer than twice your Move in meters. Each such use costs a Fortune point.