Difference between revisions of "Imbue Illusion (Action Powers)"
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<noinclude>{{Action Power Templates}}{{main|Powers (Action)}}</noinclude> | <noinclude>{{Action Power Templates}}{{main|Powers (Action)}}</noinclude> | ||
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===Laughter of the Fox=== | ===Laughter of the Fox=== | ||
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Execute a maneuver that draws chi energy from the world around you. You get an extra fortune point, that you must spend this round. | Execute a maneuver that draws chi energy from the world around you. You get an extra fortune point, that you must spend this round. | ||
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+ | === Phantom Weapon=== | ||
+ | {{Template:Touch (Action Powers)}} | ||
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+ | Phantom Weapon does [[Damage Types (Action)#Psychic | psychic damage]]. Objects are immune. | ||
===Vengeance of the Fox=== | ===Vengeance of the Fox=== |
Revision as of 15:25, 5 March 2008
Templates for Action |
- Main article: Powers (Action)
Laughter of the Fox
Make a Melee attack: if successful you grab a weapon from the hands of an opponent. Until end of Sequence all attacks made by you with this weapon against this opponent gain a +3 Action Value bonus.
Luck of the Fox
Execute a maneuver that draws chi energy from the world around you. You get an extra fortune point, that you must spend this round.
Phantom Weapon
Stance (Damage Boost)
You can imbue a Melee or Shoot attack with an additional type of damage. The damage of the attack increases by +2. Against a target that has different soak values against the two types of damage, use the lesser soak value but decrease the damage by 2.
Phantom Weapon does psychic damage. Objects are immune.
Vengeance of the Fox
When you are attacked but missed by an opponent in hand-to-hand combat you may make a Martial Arts attack check. If successful, the opponent is thrown, loses a shot, and takes Wound Points equal to the outcome.