Difference between revisions of "Summon Gifts (Action Powers)"

From Action
Jump to navigation Jump to search
m (→‎Duplication: polish)
(→‎Duplication: multiple option)
Line 13: Line 13:
 
Limit Break
 
Limit Break
  
You split into two identical creatures. You share the same shot counter and fortune pool; each duplicate does the same actions but does so separately. Only one duplicate can perform Limit Breaks each round. When one of you is hit, you can decide to either take the damage normally or have the duplicate that was hit disappear. All but one duplicate disappears at the end of the scene. The last duplicate left is considered "you", the original, there is no difference between the duplicates while they are active.
+
You split into two identical creatures. You share the same shot counter and fortune pool; each duplicate does the same actions but does so separately and moves separately, up to [[Mind (Action)|Mind]] meters apart. Only one duplicate can perform Limit Breaks each round. When one of you is hit, you can decide to either take the damage normally or have the duplicate that was hit disappear. All but one duplicate disappears at the end of the scene. The last duplicate left is considered "you", the original, there is no difference between the duplicates while they are active.
 +
 
 +
You can take this power multiple times, gaining a number of additional selves equal to the number of power picks.

Revision as of 08:21, 30 October 2010

ActionT4 logo
Templates for Action

Corruption

Trigger action (Finisher)

Infect your victims with your own supernatural essence: if this taint is left unchecked they become supernatural creatures as well.

A victim of corruption turns into a monster after the passing of three midnights. This is a particularly nasty Curse. Once the three midnights have passed, the victim is reborn as a creature of your Creature Type. An unnamed creature becomes a typical creature of this type; a named creature is rebuilt with the same point total, using a typical creature of the type as a model.

You automatically learn the victim's True Name.

Duplication

Limit Break

You split into two identical creatures. You share the same shot counter and fortune pool; each duplicate does the same actions but does so separately and moves separately, up to Mind meters apart. Only one duplicate can perform Limit Breaks each round. When one of you is hit, you can decide to either take the damage normally or have the duplicate that was hit disappear. All but one duplicate disappears at the end of the scene. The last duplicate left is considered "you", the original, there is no difference between the duplicates while they are active.

You can take this power multiple times, gaining a number of additional selves equal to the number of power picks.