Difference between revisions of "Shapeshift Flux (Action Powers)"
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<noinclude>{{Action Power Templates}}{{main|Powers (Action)}}{{tocright}}</noinclude> | <noinclude>{{Action Power Templates}}{{main|Powers (Action)}}{{tocright}}</noinclude> | ||
− | === | + | ===Whimsy Form=== |
{{Template:Form (Action)}} | {{Template:Form (Action)}} | ||
− | You can only assume the form on a [[ | + | You can only assume the form on a [[Whimsies (Action)| Whimsy]] with this version of the power. |
=== Flux Shape === | === Flux Shape === |
Revision as of 19:13, 22 September 2013
Templates for Action |
- Main article: Powers (Action)
Whimsy Form
Limit Break
You assume the form of another creature decided when you gain the power. You must have created a variant form for yourself using your normal points and limits. If you do not have such a creature description ready, you cannot use this power. This creature cannot have higher value in any particular skill than you do. You can add powers of the same form the creature has and keep schticks and powers you already have, but you cannot otherwise add powers or schticks. This power cannot be used to imitate a specific individual; you remain yourself in mannerisms and detail while changing race, species, and creature type.
You remain in this form for a scene or until you fall asleep or unconscious or will yourself back to your normal form (a Basic Action). You can learn this power several times to learn to transform into several different creatures.
You can only assume the form on a Whimsy with this version of the power.
Flux Shape
Limit Break
Build a variant character for for yourself using your normal points and limits. The next time you would be transformed into another shape by any kind of power, you can choose to assume this shape instead of whatever form you'd normally assume. This effect lasts until the end of the session, and you can be assumed to begin each session having used this power. You can change what form you change into by using this power again.
Lucky Break
Basic Action
You create a burst of luck and imbue it into a creature. That creature gains a Fortune point, that must be spend before the ed of the round.
Twitch Boost
Inherent
Once per session, before initiative is rolled, you may spend a Fortune point and add an additional die to your initiative roll.