Imbue Flux (Action Powers): Difference between revisions

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<noinclude>{{Action Power Templates}}{{main|Powers (Action)}}{{tocright}}</noinclude>
<noinclude>{{Action Power Templates}}{{main|Powers (Action)}}{{tocright}}</noinclude>
===Aberrant Spasm===
Trigger Action
Use this when attacked. Bump into an opponent within reach; that opponent risks being hit by the attack that triggered Aberrant Spasm. Make a [[Melee (Action)|Melee]] attack roll; the attack has its normal effect against that opponent, based on your attack roll. You can still get hit by the attack.
===Drink Like the Devil===
Trigger Action (Focus)
You are a master of the ancient and esoteric art of speed-drinking. You can drink alcohol at a prodigious rate, and have an uncanny ability to snatch drinks from others nearby.
Use this as a reaction to the presence of alcohol within reach; this can be either a drink you are carrying yourself, someone else is carrying, or incidental liquor like an open beer barrel or a bottle used as a projectile. You immediately take one hit from drunkenness, but become focused.
===Drunken Fist===
Basic Action
Strike an opponent, adding the number of hits you have taken to the attack roll.
===Wily Stupor===
Stance
Add the number of hits you have taken to your dodge for the round. Your dodge will increase as you take additional damage.

Revision as of 14:07, 5 March 2008

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Main article: Powers (Action)

Aberrant Spasm

Trigger Action

Use this when attacked. Bump into an opponent within reach; that opponent risks being hit by the attack that triggered Aberrant Spasm. Make a Melee attack roll; the attack has its normal effect against that opponent, based on your attack roll. You can still get hit by the attack.

Drink Like the Devil

Trigger Action (Focus)

You are a master of the ancient and esoteric art of speed-drinking. You can drink alcohol at a prodigious rate, and have an uncanny ability to snatch drinks from others nearby.

Use this as a reaction to the presence of alcohol within reach; this can be either a drink you are carrying yourself, someone else is carrying, or incidental liquor like an open beer barrel or a bottle used as a projectile. You immediately take one hit from drunkenness, but become focused.

Drunken Fist

Basic Action

Strike an opponent, adding the number of hits you have taken to the attack roll.

Wily Stupor

Stance

Add the number of hits you have taken to your dodge for the round. Your dodge will increase as you take additional damage.