Difference between revisions of "Move Electricity (Action Powers)"

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(Lightning Storm)
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Limit Break
 
Limit Break
  
This allows you to create a lightning storm. The change is instantaneous and maintained by the power for a scene; it the power is disrupted natural weather conditions quickly return. Weather created by this effect always include electric discharges, but might otherwise be any regional, seasonal weather. Tropical and temperate climes this usually involves a thunderhead and squall, but electric storms can also be dust storms or snow storms.
+
This allows you to create a lightning storm. The change is instantaneous and maintained by the power for a scene; it the power is disrupted natural weather conditions quickly return. Weather created by this effect always include electric discharges, but might otherwise be any regional, seasonal weather. Tropical and temperate climes this usually involves a thunderhead and squall, but electric storms can also be dust storms or snow storms or be a purely electric phenomena.
  
  
 
Lightnig Storms also impresss underlings, obscures sounds, and cause animals to stampede in terror. Provides very powerful (if brief) illumination that you can time as you like. [[Ride (Action)|Ride]] and [[Maneuver (Action)|Maneuver]] rolls to avoid the effects of the conditions you create generally have a difficulty equal to your [[Ride (Action)|Ride]].  
 
Lightnig Storms also impresss underlings, obscures sounds, and cause animals to stampede in terror. Provides very powerful (if brief) illumination that you can time as you like. [[Ride (Action)|Ride]] and [[Maneuver (Action)|Maneuver]] rolls to avoid the effects of the conditions you create generally have a difficulty equal to your [[Ride (Action)|Ride]].  
  
But the main effect of Lightning Storm is that it aids your electric powers. Some power have it their description that they get a bonus during lightning storms. Besides this, once you learn this power, your effective [[Mind (Action)|Mind]] for the purpose of electric powers is increased by 3.
+
But the main effect of Lightning Storm is that it aids your electric powers. Some power have it their description that they get a bonus during lightning storms. Besides this, once you learn this power, your effective [[Mind (Action)|Mind]] for the purpose of power effects is increased by 3.
  
 
=== Maglev Glide ===
 
=== Maglev Glide ===

Revision as of 08:53, 1 March 2012

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Main article: Powers (Action)

Electric Teleport

Limit Break

You can Teleport to any point along an electric connection; a wire, cable or other continuous metal, such as a railroad track. During a lightning storm you can teleport to any point where there is currently a lightning storm; this calls a lightning bolt to strike each location.

Lightning Storm

Limit Break

This allows you to create a lightning storm. The change is instantaneous and maintained by the power for a scene; it the power is disrupted natural weather conditions quickly return. Weather created by this effect always include electric discharges, but might otherwise be any regional, seasonal weather. Tropical and temperate climes this usually involves a thunderhead and squall, but electric storms can also be dust storms or snow storms or be a purely electric phenomena.


Lightnig Storms also impresss underlings, obscures sounds, and cause animals to stampede in terror. Provides very powerful (if brief) illumination that you can time as you like. Ride and Maneuver rolls to avoid the effects of the conditions you create generally have a difficulty equal to your Ride.

But the main effect of Lightning Storm is that it aids your electric powers. Some power have it their description that they get a bonus during lightning storms. Besides this, once you learn this power, your effective Mind for the purpose of power effects is increased by 3.

Maglev Glide

Stance

You can run at a Move equal to your Ride skill. You can run along any metallic surface, even if frictionless, vertical, or inverted.