Difference between revisions of "Dispel Chi (Action Powers)"
(Stunning Blow) |
(Adaptive Resistance) |
||
Line 1: | Line 1: | ||
<noinclude>{{Action Power Templates}}{{main|Powers (Action)}}</noinclude> | <noinclude>{{Action Power Templates}}{{main|Powers (Action)}}</noinclude> | ||
+ | |||
+ | === Adaptive Resistance === | ||
+ | Basic Action | ||
+ | |||
+ | Select a [[Damage_Types_(Action)|Damage Type]] you took damage from this scene. Add your [[Mind (Action)|Mind]] to your soak attribute against this type of damage for the rest of the scene. Does not protect against the attack that triggered it. | ||
=== Bond of Death === | === Bond of Death === | ||
− | + | Finisher | |
You attune yourself to the life energy of your target. By violently breaking this bond, you can cause the target great harm. Breaking the bond is a Basic Action for you and allows a [[Know (Action)|Know]] roll with a difficulty of his [[Body (Action)|Body]]. Add the number of days since you established the bond to the difficulty. If this roll succeeds, the target is grievously injured, suffering a lasting [[Damage_(Action)#Damage_Setbacks|Damage Setback]] just as if that setback had been suffered when they [[Damage_(Action)#Zero_Hits|lost their last hit]]. | You attune yourself to the life energy of your target. By violently breaking this bond, you can cause the target great harm. Breaking the bond is a Basic Action for you and allows a [[Know (Action)|Know]] roll with a difficulty of his [[Body (Action)|Body]]. Add the number of days since you established the bond to the difficulty. If this roll succeeds, the target is grievously injured, suffering a lasting [[Damage_(Action)#Damage_Setbacks|Damage Setback]] just as if that setback had been suffered when they [[Damage_(Action)#Zero_Hits|lost their last hit]]. | ||
Line 12: | Line 17: | ||
=== Shadowfist === | === Shadowfist === | ||
− | + | Finisher | |
The target cannot use powers of the [[Chi_(Action_Powers_Form)|Chi]] origin. This is a [[Curse (Action) | Curse]]. | The target cannot use powers of the [[Chi_(Action_Powers_Form)|Chi]] origin. This is a [[Curse (Action) | Curse]]. |
Revision as of 10:24, 12 April 2012
Templates for Action |
- Main article: Powers (Action)
Adaptive Resistance
Basic Action
Select a Damage Type you took damage from this scene. Add your Mind to your soak attribute against this type of damage for the rest of the scene. Does not protect against the attack that triggered it.
Bond of Death
Finisher
You attune yourself to the life energy of your target. By violently breaking this bond, you can cause the target great harm. Breaking the bond is a Basic Action for you and allows a Know roll with a difficulty of his Body. Add the number of days since you established the bond to the difficulty. If this roll succeeds, the target is grievously injured, suffering a lasting Damage Setback just as if that setback had been suffered when they lost their last hit.
Disrupt Chi
Limit Break
Age of Effect |
Minimum Difficulty |
Three days | 12 |
One Month | 14 |
One year | 16 |
A decade | 18 |
A century | 20 |
A millennium | 22 |
Ten millennia | 24 |
You can end the effects of other powers. You can only dispel powers you know of (though a vague description, such as "whatever is making Bert turn green" is ok). You can try to dispel a single Finisher, Limit Break, or any power that has been in effect for a week or more, or you can try to dispel all powers except those mentioned above on one creature or in an area with a diameter equal to your Mind. When dispelling several powers at once, you can choose to ignore some of them as long as you know of each power you want to make an exception for.
A power that has been dispelled cannot be used again by that creature in this scene, and another creature that tries to use the same power in the same general area must match your Know with the stunt the power is used with, or it fails.
This will not negate a Curse, but will tell you how to defeat the curse if the roll is successful.
Inherent powers cannot be dispelled.
The difficulty is the skill of the most skilled creature involved in making the effect. Effects that have been around a long time are harder to dispel: see the table. Use the highest relevant difficulty.
You can dispel any power of the Chi origin, as well as any power affecting a creature or object you touch.
Shadowfist
Finisher
The target cannot use powers of the Chi origin. This is a Curse.
Stunning Blow
Trigger Action (Combo)
Use this after you have scored a Melee hit on an opponent. Make an opposed Know roll; on a success the target loses 3 shots.