Difference between revisions of "Emote Life (Action Powers)"
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− | Make an opposed [[Charm (Action)|Charm]] roll, on a success the target loses three shots napping and cannot use his [[Recon (Action)|Recon]], using his [[Mind (Action)|Mind]] instead until his next shot comes up. If the attack scores an Outcome matching the target's [[Mind (Action)|Mind]], the target | + | Make an opposed [[Charm (Action)|Charm]] roll, on a success the target loses three shots napping and cannot use his [[Recon (Action)|Recon]], using his [[Mind (Action)|Mind]] instead until his next shot comes up. If the attack scores an Outcome matching the target's [[Mind (Action)|Mind]], the target does not loose any shots, but cannot take any actions for the rest of the round or until he takes damage or is successfully interacted with. If used out of combat, the target is momentarily distracted and doesn't realize something strange happened. If performed as a Finisher, the target is permanently asleep and the effect is a [[Curse (Action)|Curse]]. |
=== The Master's Voice === | === The Master's Voice === |
Revision as of 11:36, 17 March 2019
Templates for Action |
- Main article: Powers (Action)
Corners of the Mouth
Basic Action
Make a wisecrack, quotation from the classics, or other mysterious or inspirational remark. The person you directed this at is immediately focused.
Life Inspiration
Trigger Action
You inspire others to be sensual, libidinous, and generous. Whenever someone in the vicinity fails an action based on these virtues, you can take a trigger action to give him an immediate Confident reroll. This applies to most uses of the Charm skill, and to other skills and rolls as determined my the GM.
Sexual Influence
Basic Action
You can only use this power against someone you have just brought to orgasm. Make an opposed Charm roll. If you succeed, you can use a Finisher against him, just as if you had defeated him in combat.
Sleep
Basic Action or Finisher
Make an opposed Charm roll, on a success the target loses three shots napping and cannot use his Recon, using his Mind instead until his next shot comes up. If the attack scores an Outcome matching the target's Mind, the target does not loose any shots, but cannot take any actions for the rest of the round or until he takes damage or is successfully interacted with. If used out of combat, the target is momentarily distracted and doesn't realize something strange happened. If performed as a Finisher, the target is permanently asleep and the effect is a Curse.
The Master's Voice
Trigger Action (Focus)
If someone else takes a Basic Action to praise you, you can use this schtick to focus. This can always be used in front of an appreciative audience, whose constant praise you thrive on.