Difference between revisions of "Emote Gifts (Action Powers)"

From Action
Jump to navigation Jump to search
(Spirit Friends)
Line 5: Line 5:
  
 
You get a bonus of +1 to all your skill values until the end of the scene, up to a maximum of +3.
 
You get a bonus of +1 to all your skill values until the end of the scene, up to a maximum of +3.
 +
 +
=== Spirit Friends ===
 +
Limit Break
 +
 +
You have the ability to befriend and gain help from minor spirits and supernatural creatures you encounter. These spirits hang around you, check up on you, and otherwise perform small services and friendly gestures. If you get involved in a conflict while these spirits are around, they will try to help you. They are minor spirits, but can help in small ways by keeping track of foes, keeping you updated on what's going on or haunting your enemies keeping them awake at night. In a pinch they may fight for you, but that is nor their normal behavior.
 +
 +
Your Spirit Friends collectively is a [[Animal_(Action_Powers_Form)#Swarm|Swarm]] of [[Creature_Rules_(Action)#Minion.2FVictim|Minion]] [[Creature_Rules_(Action)#Extra|Extras]] with a skill based on your [[Charm (Action)|Charm]]. Its exact composition is highly mutable; you can summon or change the composition of your spirit swarm as a Limit Break, allowing you to change it for a specific situation. Most often, it is simplest to just make a [[Charm (Action)|Charm]] check to see if your spirit friends can accomplish their objective, with the assumption that they have whatever powers and skills are needed for minor tasks such as spying, haunting an area, and the like.

Revision as of 11:54, 23 March 2013

ActionT4 logo
Templates for Action
Main article: Powers (Action)

Escalation

Limit Break

You get a bonus of +1 to all your skill values until the end of the scene, up to a maximum of +3.

Spirit Friends

Limit Break

You have the ability to befriend and gain help from minor spirits and supernatural creatures you encounter. These spirits hang around you, check up on you, and otherwise perform small services and friendly gestures. If you get involved in a conflict while these spirits are around, they will try to help you. They are minor spirits, but can help in small ways by keeping track of foes, keeping you updated on what's going on or haunting your enemies keeping them awake at night. In a pinch they may fight for you, but that is nor their normal behavior.

Your Spirit Friends collectively is a Swarm of Minion Extras with a skill based on your Charm. Its exact composition is highly mutable; you can summon or change the composition of your spirit swarm as a Limit Break, allowing you to change it for a specific situation. Most often, it is simplest to just make a Charm check to see if your spirit friends can accomplish their objective, with the assumption that they have whatever powers and skills are needed for minor tasks such as spying, haunting an area, and the like.