Difference between revisions of "Dispeltime (Action Powers Effect)"

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Revision as of 11:44, 26 November 2010

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Templates for Action
Main article: Powers (Action)

Basic Action or Limit Break

The difficulty is the skill value of whoever originally created the effect. This is normally a Basic Action but the effects of a Curse, Limit Break, Trigger Action (Finisher), or any power that has been in effect for a week or more is more powerful and takes a Limit Break to dispel.

This will not dispel a Curse, but will tell you how to defeat it if the roll is successful.

The difficulty is the skill of the most skilled creature involved in making the effect. Effects that have been around a long time are harder to dispel: see this table. Use the highest relevant difficulty.

Time Minimum Difficulty
One Week 15
One Month 18
One year 21
A decade 24
A century 27
A millennium 30