Water Form Description (Action Powers): Difference between revisions

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Basic Action
Basic Action


You can cause currents in a volume of water no more than one cubic meter. You can remove particles from water, making it clean, but you cannot affect solutions or desalinate. You can collect moisture out of the air, collecting small amounts of water. You can make liquids glow, providing illumination and different parts or layers of a liquid as long as you spend an action each round maintaining it.
You can cause currents in a volume of water no more than one cubic meter. You can remove particles from water, making it clean, but you cannot affect solutions or desalinate. You can collect moisture out of the air, collecting small amounts of water. You can make liquids glow, providing illumination and highlighting different parts or layers of a liquid.

Revision as of 11:33, 1 June 2011

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Main article: Powers (Action)

Water is matter in a liquid state and fluidity in general. Liquids often enable other elements to function, making earth fertile, filling the air with clouds and vapors, and either fueling or putting out fire. It is linked to the spiritual and nurturing side of life, and often considered a female element. Water powers often have subtle or indirect effects.

Alternate Names: Sea, Fluid

Associations

Creature : Water Elementals
Skill : Charm
Attribute : Reflexes
Sense : Motion sense in water
Mood : Emotional, caring, spiritual
Blast: Acid

Water Cantrips

Basic Action

You can cause currents in a volume of water no more than one cubic meter. You can remove particles from water, making it clean, but you cannot affect solutions or desalinate. You can collect moisture out of the air, collecting small amounts of water. You can make liquids glow, providing illumination and highlighting different parts or layers of a liquid.