Difference between revisions of "Routine (Action)"

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{{Action}}{{Stub}}
 
{{Action}}{{Stub}}
  
Some tasks are so familiar they need not be rolled for; the character is automatically assumed to roll ±0. This allows automatic success as long as you are skilled enough. Never applies to opposed rolls or [[Interaction Stunts (Action)|interaction stunts]].  
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Some tasks are so familiar they need not be rolled for; the you are automatically §. This allows automatic success as long as you are skilled enough. Never applies to opposed rolls or [[Interaction Stunts (Action)|interaction stunts]].  
  
 
Use this rule when characters are on home ground or very well prepared, when the number of variables have been reduced and predicted, or as called for in certain feats.
 
Use this rule when characters are on home ground or very well prepared, when the number of variables have been reduced and predicted, or as called for in certain feats.

Revision as of 10:47, 12 May 2008

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Some tasks are so familiar they need not be rolled for; the you are automatically §. This allows automatic success as long as you are skilled enough. Never applies to opposed rolls or interaction stunts.

Use this rule when characters are on home ground or very well prepared, when the number of variables have been reduced and predicted, or as called for in certain feats.