Difference between revisions of "Earth Form Description (Action Powers)"

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: '''Blast''': [[Damage_Types_(Action)#Blunt|Blunt]]
 
: '''Blast''': [[Damage_Types_(Action)#Blunt|Blunt]]
  
=== Earth Cantrips ===
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{{ : Death Cantrips (Action)}}
Basic Action
 
 
 
You can cause gravel and sand to move, possibly weakening a structure over time. You can affect the balance of a precariously placed stone. You can sense fault lines inside a stone block you touch. You can polish and spruce up stone, bringing out any pattern it might hold. You can cause crystal and reflective facets of stone to glimmer and actually glow strongly enough to illuminate a small area.
 

Revision as of 08:26, 7 June 2012

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Main article: Powers (Action)

Earth is solid matter and the basis upon which all other things rest. The earth can be influenced and used by other forms, yet it remains earth. Earth powers can be slow and imprecise, but are often very powerful.

Alternate Names: Soil, Clay

Associations

Creature : Earth Elementals
Skill : Impress
Attribute : Body
Sense : Tremorsense
Mood : Passive, Restful, Confident
Blast: Blunt

Death Cantrips

Basic Action

You can tell when and how a creature died by touch. You do not learn details, only general information such as if the creature died by violence or disease. You can read the emotional state a creature died in if it died no more than a Mind roll hours ago. You can cause corpses to move depending on its size; a dead insect can move around freely, a dead human only twitch slightly or slowly move a body part, such as a hand. You can temporarily render a creature or plant infertile. You can make dead tissue glow, using such remains for illumination, this includes the nails and hair of living creatures. You can chill dead flesh a few degrees and prevent decay by killing microbes, fungi and other reducers.