Difference between revisions of "Blast Air (Action Powers)"
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(Lightning Bolt) |
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{{Template:Blast (Action Powers)}} | {{Template:Blast (Action Powers)}} | ||
− | Lightning Blast does [[Damage Types (Action)#Energy| energy damage | + | Lightning Blast does [[Damage Types (Action)#Energy| energy/electricity damage]]. |
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+ | ===Lightning Bolt === | ||
+ | {{Template:Line (Action Powers)}} | ||
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+ | Lightning Bolt does [[Damage Types (Action)#Energy| energy/electricity damage]]. | ||
===Lightning Touch=== | ===Lightning Touch=== | ||
{{Template:Touch (Action Powers)}} | {{Template:Touch (Action Powers)}} | ||
− | Lightning Touch does [[Damage Types (Action)#Energy| energy damage | + | Lightning Touch does [[Damage Types (Action)#Energy| energy/electricity damage]]. |
Revision as of 12:13, 29 October 2007
Templates for Action |
Lightning Blast
Inherent
You can make a Ranged Attack - either the basic stunt or using some other stunt, schtick, or power. Damage is Mind +2, or more if you are using an Implement to improve damage.
Lightning Blast does energy/electricity damage.
Lightning Bolt
Limit Break
You blast everyone along a path from you to any point you designate (normal range modifiers apply).
Damage is Mind +2, or more if you are using an Implement. Make a separate attack roll against each target, including friends and bystanders.
Lightning Bolt does energy/electricity damage.
Lightning Touch
Stance (Damage Boost)
You can imbue a Melee or Shoot attack with an additional type of damage. The damage of the attack increases by +2. Against a target that has different soak values against the two types of damage, use the lesser soak value but decrease the damage by 2.
Lightning Touch does energy/electricity damage.