Talk:Actions (IB): Difference between revisions

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Created page with "== Starting Actions by Playbook == {| class="wikitable" ! Playbook !! Starting Actions |- | Helio || Helm 2; Interface 1; +4 by choice (max 2 per action) |- | Lancer || Mark 2..."
 
Starfox (talk | contribs)
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{| class="wikitable"
{| class="wikitable"
! Playbook !! Starting Actions
! Playbook !! Starting Actions
|-
| Captain|| Command 2; Sway 1; +4 by choice (max 2 per action)
|-
| Cyborg|| Rig 1; +6 by choice (max 2 per action)
|-
|-
| Helio || Helm 2; Interface 1; +4 by choice (max 2 per action)
| Helio || Helm 2; Interface 1; +4 by choice (max 2 per action)
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| Outis || Rig 2; Interface 1; +4 by choice (max 2 per action)
| Outis || Rig 2; Interface 1; +4 by choice (max 2 per action)
|-
|-
| Philosopher || Study 2; Interface 1; +4 by choice (max 2 per action)
| Philosopher || Study 2; Judge 1; +4 by choice (max 2 per action)
|-
|-
| Posthuman || Lunar 1; Terran 1; Rig 1; +4 by choice (max 2 per action)
| Posthuman || Lunar/Micro/Terran 2; Rig 1; +4 by choice (max 2 per action)
|-
|-
| Praxic || Rig 2; Study 1; +4 by choice (max 2 per action)
| Praxic || Rig 2; Interface 1; +4 by choice (max 2 per action)
|-
|-
| Rover || Mark 2; Helm 1; +4 by choice (max 2 per action)
| Rover || Mark 2; Lunar 1; +4 by choice (max 2 per action)
|-
|-
| Sophist || Consort 2; Sway 1; +4 by choice (max 2 per action)
| Sophist || Sway 2; Judge 1; +4 by choice (max 2 per action)
|}
|}



Revision as of 20:18, 26 October 2025

Starting Actions by Playbook

Playbook Starting Actions
Captain Command 2; Sway 1; +4 by choice (max 2 per action)
Cyborg Rig 1; +6 by choice (max 2 per action)
Helio Helm 2; Interface 1; +4 by choice (max 2 per action)
Lancer Mark 2; Command 1; +4 by choice (max 2 per action)
Machinator Consort 2; Judge 1; +4 by choice (max 2 per action)
Nestor Study 2; Consort 1; +4 by choice (max 2 per action)
Outis Rig 2; Interface 1; +4 by choice (max 2 per action)
Philosopher Study 2; Judge 1; +4 by choice (max 2 per action)
Posthuman Lunar/Micro/Terran 2; Rig 1; +4 by choice (max 2 per action)
Praxic Rig 2; Interface 1; +4 by choice (max 2 per action)
Rover Mark 2; Lunar 1; +4 by choice (max 2 per action)
Sophist Sway 2; Judge 1; +4 by choice (max 2 per action)

Playbooks by Starting Action

Action Playbooks (with starting pips)
Helm Helio (2); Rover (1)
Interface Helio (1); Outis (1); Philosopher (1)
Mark Lancer (2); Rover (2)
Command Lancer (1)
Consort Machinator (2); Nestor (1); Sophist (2)
Study Nestor (2); Philosopher (2); Praxic (1)
Rig Outis (2); Posthuman (1); Praxic (2)
Lunar Posthuman (1)
Terran Posthuman (1)
Sway Sophist (1)
Judge Machinator (1)