Difference between revisions of "Blast Magic (Action Powers)"
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Mage Blast does damage based on any [[Form_and_Technique_Descriptions_(Action)#Form_Descriptions#Forms_and_Techniques|Form]] you know and you can always choose to do [[Damage_Types_(Action)#Radiation |Radiation]] damage. | Mage Blast does damage based on any [[Form_and_Technique_Descriptions_(Action)#Form_Descriptions#Forms_and_Techniques|Form]] you know and you can always choose to do [[Damage_Types_(Action)#Radiation |Radiation]] damage. | ||
− | === | + | === Sword Implement === |
Inherent | Inherent | ||
− | You can use a [[Melee_weapons_(Action)| | + | You can use a [[Melee_weapons_(Action)#Blades|Blade]] as an [[Implements_(Action)|Implement]]. |
An implement is mainly useful for [[Blast_(Action_Powers_Technique)#Shoot_Powers | Shoot]] powers, but works with other powers that allow the use of [[Implements_(Action) | Implement]]s. | An implement is mainly useful for [[Blast_(Action_Powers_Technique)#Shoot_Powers | Shoot]] powers, but works with other powers that allow the use of [[Implements_(Action) | Implement]]s. | ||
− | The wielder gains all the weapon's abilities, including damage add | + | The wielder gains all the weapon's abilities, including damage add and other weapon abilities. |
− | The type of damage inflicted depends on the [[Blast_(Action_Powers_Technique)|Shoot]] power used; ignore the damage type the | + | It gains a [[Items_(Action)#Close|Close]] range. |
+ | The type of damage inflicted depends on the [[Blast_(Action_Powers_Technique)|Shoot]] power used; ignore the damage type the [[Melee_weapons_(Action)#Blades|Blade]] does. | ||
The range of the blast depends on the range of the melee attack, as follows: | The range of the blast depends on the range of the melee attack, as follows: | ||
Weapons with range Melee gains [[Items_(Action)#Close|Close]] range. | Weapons with range Melee gains [[Items_(Action)#Close|Close]] range. |
Revision as of 12:52, 22 April 2023
Templates for Action |
- Main article: Powers (Action)
Mage Blast
Inherent
You can make a Ranged Attack - either the basic stunt or using some other stunt, schtick, or power. Damage is Mind +2, or more if you are using an Implement to improve damage. Mage Blast does damage based on any Form you know and you can always choose to do Radiation damage.
Sword Implement
Inherent
You can use a Blade as an Implement. An implement is mainly useful for Shoot powers, but works with other powers that allow the use of Implements. The wielder gains all the weapon's abilities, including damage add and other weapon abilities. It gains a Close range. The type of damage inflicted depends on the Shoot power used; ignore the damage type the Blade does. The range of the blast depends on the range of the melee attack, as follows: Weapons with range Melee gains Close range. Weapons with range Close or Reach or the Throw weapon ability gains Short range.
Wizard's Wrath
Limit Break
You can blast everyone in a globe with a diameter equal to your Mind in meters. Damage is Mind +2, or more if you are using an Implement. Make a separate attack roll against each target, including friends and bystanders. Wizard's Wrath does damage based on any Form you know and you can always choose to do Radiation damage.