Difference between revisions of "Ranged weapons (Action)"
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| valign=top | [[#War Sling|War Sling]] || valign=top align=right | 2H|| valign=top |[[Items_(Action)#Large|Large]]|| valign=top |[[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Short|Short]]|| valign=top align=right |+4|| valign=top |[[Damage_Types_(Action)#Blunt|Blunt]]|| valign=top |[[Items_(Action)#Slow|Slow]], [[Items_(Action)#Static|Static]] | | valign=top | [[#War Sling|War Sling]] || valign=top align=right | 2H|| valign=top |[[Items_(Action)#Large|Large]]|| valign=top |[[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Short|Short]]|| valign=top align=right |+4|| valign=top |[[Damage_Types_(Action)#Blunt|Blunt]]|| valign=top |[[Items_(Action)#Slow|Slow]], [[Items_(Action)#Static|Static]] | ||
|- | |- | ||
− | | valign=top | [[#Shortbow|Shortbow]] || valign=top align=right | 2H|| valign=top |[[Items_(Action)#Large|Large]]|| valign=top |[[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Close|Close]]|| valign=top align=right |+3|| valign=top |[[Damage_Types_(Action)#Piercing|Piercing]]|| valign=top | | + | | valign=top | [[#Shortbow|Shortbow]] || valign=top align=right | 2H|| valign=top |[[Items_(Action)#Large|Large]]|| valign=top |[[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Close|Close]]|| valign=top align=right |+3|| valign=top |[[Damage_Types_(Action)#Piercing|Piercing]]|| valign=top |— |
|- | |- | ||
| valign=top | [[#Longbow|Longbow]] || valign=top align=right | 2H|| valign=top |[[Items_(Action)#Large|Large]]|| valign=top |[[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Long|Long]]|| valign=top align=right |+4|| valign=top |[[Damage_Types_(Action)#Piercing|Piercing]]|| valign=top |[[Items_(Action)#Static|Static]], [[Items_(Action)#Stowed|Stowed]] | | valign=top | [[#Longbow|Longbow]] || valign=top align=right | 2H|| valign=top |[[Items_(Action)#Large|Large]]|| valign=top |[[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Long|Long]]|| valign=top align=right |+4|| valign=top |[[Damage_Types_(Action)#Piercing|Piercing]]|| valign=top |[[Items_(Action)#Static|Static]], [[Items_(Action)#Stowed|Stowed]] | ||
|- | |- | ||
− | | valign=top | [[#Horse Bow|Horse Bow]] || valign=top align=right | 2H|| valign=top |[[Items_(Action)#Large|Large]]|| valign=top |[[Items_(Action)#Blacksmith|Blacksmith]]|| valign=top |[[Items_(Action)#Short|Short]]|| valign=top align=right |+4|| valign=top |[[Damage_Types_(Action)#Piercing|Piercing]]|| valign=top | | + | | valign=top | [[#Horse Bow|Horse Bow]] || valign=top align=right | 2H|| valign=top |[[Items_(Action)#Large|Large]]|| valign=top |[[Items_(Action)#Blacksmith|Blacksmith]]|| valign=top |[[Items_(Action)#Short|Short]]|| valign=top align=right |+4|| valign=top |[[Damage_Types_(Action)#Piercing|Piercing]]|| valign=top |— |
|- | |- | ||
− | | valign=top | [[#Slingshot|Slingshot]] || valign=top align=right | 2H|| valign=top |[[Items_(Action)#Small|Small]]|| valign=top |[[Items_(Action)#Coal|Coal]]|| valign=top |[[Items_(Action)#Short|Short]]|| valign=top align=right |+3|| valign=top |[[Damage_Types_(Action)#Piercing|Piercing]]|| valign=top | | + | | valign=top | [[#Slingshot|Slingshot]] || valign=top align=right | 2H|| valign=top |[[Items_(Action)#Small|Small]]|| valign=top |[[Items_(Action)#Coal|Coal]]|| valign=top |[[Items_(Action)#Short|Short]]|| valign=top align=right |+3|| valign=top |[[Damage_Types_(Action)#Piercing|Piercing]]|| valign=top |— |
|- | |- | ||
| valign=top | [[#Crossbow|Crossbow]] || valign=top align=right | 2H|| valign=top |[[Items_(Action)#Large|Large]]|| valign=top |[[Items_(Action)#Blacksmith|Blacksmith]]|| valign=top |[[Items_(Action)#Long|Long]]|| valign=top align=right |+4|| valign=top |[[Damage_Types_(Action)#Piercing|Piercing]]|| valign=top |[[Items_(Action)#Slow|Slow]] | | valign=top | [[#Crossbow|Crossbow]] || valign=top align=right | 2H|| valign=top |[[Items_(Action)#Large|Large]]|| valign=top |[[Items_(Action)#Blacksmith|Blacksmith]]|| valign=top |[[Items_(Action)#Long|Long]]|| valign=top align=right |+4|| valign=top |[[Damage_Types_(Action)#Piercing|Piercing]]|| valign=top |[[Items_(Action)#Slow|Slow]] | ||
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| valign=top | [[#Pen Pistol |Pen Pistol ]] || valign=top align=right | 1H|| valign=top |[[Items_(Action)#Small|Small]]|| valign=top |[[Items_(Action)#Combustion|Combustion]]|| valign=top |[[Items_(Action)#Reach|Reach]]|| valign=top align=right |+6|| valign=top |[[Damage_Types_(Action)#Impact|Impact]]|| valign=top |[[Items_(Action)#Loud|Loud]], [[Items_(Action)#Reload|Reload]], [[Items_(Action)#Slick|Slick]], [[Items_(Action)#Unreliable|Unreliable]] | | valign=top | [[#Pen Pistol |Pen Pistol ]] || valign=top align=right | 1H|| valign=top |[[Items_(Action)#Small|Small]]|| valign=top |[[Items_(Action)#Combustion|Combustion]]|| valign=top |[[Items_(Action)#Reach|Reach]]|| valign=top align=right |+6|| valign=top |[[Damage_Types_(Action)#Impact|Impact]]|| valign=top |[[Items_(Action)#Loud|Loud]], [[Items_(Action)#Reload|Reload]], [[Items_(Action)#Slick|Slick]], [[Items_(Action)#Unreliable|Unreliable]] | ||
|- | |- | ||
− | | valign=top | [[#Pocket Pistol|Pocket Pistol]] || valign=top align=right | 1H|| valign=top |[[Items_(Action)#Small|Small]]|| valign=top |[[Items_(Action)#Combustion|Combustion]]|| valign=top |[[Items_(Action)#Close|Close]]|| valign=top align=right |+4|| valign=top |[[Damage_Types_(Action)#Impact|Impact]]|| valign=top | | + | | valign=top | [[#Pocket Pistol|Pocket Pistol]] || valign=top align=right | 1H|| valign=top |[[Items_(Action)#Small|Small]]|| valign=top |[[Items_(Action)#Combustion|Combustion]]|| valign=top |[[Items_(Action)#Close|Close]]|| valign=top align=right |+4|| valign=top |[[Damage_Types_(Action)#Impact|Impact]]|| valign=top |— |
|- | |- | ||
| valign=top | [[#Heavy Revolver|Heavy Revolver]] || valign=top align=right | 1H|| valign=top |[[Items_(Action)#Medium|Medium]]|| valign=top |[[Items_(Action)#Combustion|Combustion]]|| valign=top |[[Items_(Action)#Close|Close]]|| valign=top align=right |+6|| valign=top |[[Damage_Types_(Action)#Impact|Impact]]|| valign=top |[[Items_(Action)#Loud|Loud]] | | valign=top | [[#Heavy Revolver|Heavy Revolver]] || valign=top align=right | 1H|| valign=top |[[Items_(Action)#Medium|Medium]]|| valign=top |[[Items_(Action)#Combustion|Combustion]]|| valign=top |[[Items_(Action)#Close|Close]]|| valign=top align=right |+6|| valign=top |[[Damage_Types_(Action)#Impact|Impact]]|| valign=top |[[Items_(Action)#Loud|Loud]] | ||
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| valign=top | [[#Heavy Automatic Pistol|Heavy Automatic Pistol]] || valign=top align=right | 1H|| valign=top |[[Items_(Action)#Medium|Medium]]|| valign=top |[[Items_(Action)#Electronic|Electronic]]|| valign=top |[[Items_(Action)#Close|Close]]|| valign=top align=right |+7|| valign=top |[[Damage_Types_(Action)#Impact|Impact]]|| valign=top |[[Items_(Action)#Loud|Loud]] | | valign=top | [[#Heavy Automatic Pistol|Heavy Automatic Pistol]] || valign=top align=right | 1H|| valign=top |[[Items_(Action)#Medium|Medium]]|| valign=top |[[Items_(Action)#Electronic|Electronic]]|| valign=top |[[Items_(Action)#Close|Close]]|| valign=top align=right |+7|| valign=top |[[Damage_Types_(Action)#Impact|Impact]]|| valign=top |[[Items_(Action)#Loud|Loud]] | ||
|- | |- | ||
− | | valign=top | [[#Subsonic Pistol|Subsonic Pistol]] || valign=top align=right | 1H|| valign=top |[[Items_(Action)#Small|Small]]|| valign=top |[[Items_(Action)#Electronic|Electronic]]|| valign=top |[[Items_(Action)#Close|Close]]|| valign=top align=right |+5|| valign=top |[[Damage_Types_(Action)#Impact|Impact]]|| valign=top | | + | | valign=top | [[#Subsonic Pistol|Subsonic Pistol]] || valign=top align=right | 1H|| valign=top |[[Items_(Action)#Small|Small]]|| valign=top |[[Items_(Action)#Electronic|Electronic]]|| valign=top |[[Items_(Action)#Close|Close]]|| valign=top align=right |+5|| valign=top |[[Damage_Types_(Action)#Impact|Impact]]|| valign=top |— |
|- | |- | ||
| valign=top | [[#Pistola|Pistola]] || valign=top align=right | 2H|| valign=top |[[Items_(Action)#Small|Small]]|| valign=top |[[Items_(Action)#Blacksmith|Blacksmith]]|| valign=top |[[Items_(Action)#Close|Close]]|| valign=top align=right |+5|| valign=top |[[Damage_Types_(Action)#Impact|Impact]]|| valign=top |[[Items_(Action)#Loud|Loud]], [[Items_(Action)#Penetrating|Penetrating]], [[Items_(Action)#Reload|Reload]], [[Items_(Action)#Slow|Slow]], [[Items_(Action)#Static|Static]], [[Items_(Action)#Unreliable|Unreliable]] | | valign=top | [[#Pistola|Pistola]] || valign=top align=right | 2H|| valign=top |[[Items_(Action)#Small|Small]]|| valign=top |[[Items_(Action)#Blacksmith|Blacksmith]]|| valign=top |[[Items_(Action)#Close|Close]]|| valign=top align=right |+5|| valign=top |[[Damage_Types_(Action)#Impact|Impact]]|| valign=top |[[Items_(Action)#Loud|Loud]], [[Items_(Action)#Penetrating|Penetrating]], [[Items_(Action)#Reload|Reload]], [[Items_(Action)#Slow|Slow]], [[Items_(Action)#Static|Static]], [[Items_(Action)#Unreliable|Unreliable]] | ||
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| valign=top | [[#Holdout Gyrojet |Holdout Gyrojet ]] || valign=top align=right | 1H|| valign=top |[[Items_(Action)#Small|Small]]|| valign=top |[[Items_(Action)#Electronic|Electronic]]|| valign=top |[[Items_(Action)#Short|Short]]|| valign=top align=right |+4|| valign=top |[[Damage_Types_(Action)#Impact|Impact]]|| valign=top |[[Items_(Action)#Slick|Slick]] | | valign=top | [[#Holdout Gyrojet |Holdout Gyrojet ]] || valign=top align=right | 1H|| valign=top |[[Items_(Action)#Small|Small]]|| valign=top |[[Items_(Action)#Electronic|Electronic]]|| valign=top |[[Items_(Action)#Short|Short]]|| valign=top align=right |+4|| valign=top |[[Damage_Types_(Action)#Impact|Impact]]|| valign=top |[[Items_(Action)#Slick|Slick]] | ||
|- | |- | ||
− | | valign=top | [[#Gyrojet Carbine|Gyrojet Carbine]] || valign=top align=right | 1&2H|| valign=top |[[Items_(Action)#Small|Small]]|| valign=top |[[Items_(Action)#Electronic|Electronic]]|| valign=top |[[Items_(Action)#Long|Long]]|| valign=top align=right |+6|| valign=top |[[Damage_Types_(Action)#Impact|Impact]]|| valign=top | | + | | valign=top | [[#Gyrojet Carbine|Gyrojet Carbine]] || valign=top align=right | 1&2H|| valign=top |[[Items_(Action)#Small|Small]]|| valign=top |[[Items_(Action)#Electronic|Electronic]]|| valign=top |[[Items_(Action)#Long|Long]]|| valign=top align=right |+6|| valign=top |[[Damage_Types_(Action)#Impact|Impact]]|| valign=top |— |
|- | |- | ||
| valign=top | [[#Laser Pistol|Laser Pistol]] || valign=top align=right | 1H|| valign=top |[[Items_(Action)#Small|Small]]|| valign=top |[[Items_(Action)#Fusion|Fusion]]|| valign=top |[[Items_(Action)#Short|Short]]|| valign=top align=right |+5|| valign=top |[[Damage_Types_(Action)#Fire|Fire]]|| valign=top |[[Items_(Action)#Loud|Loud]], [[Items_(Action)#Spread|Spread]] | | valign=top | [[#Laser Pistol|Laser Pistol]] || valign=top align=right | 1H|| valign=top |[[Items_(Action)#Small|Small]]|| valign=top |[[Items_(Action)#Fusion|Fusion]]|| valign=top |[[Items_(Action)#Short|Short]]|| valign=top align=right |+5|| valign=top |[[Damage_Types_(Action)#Fire|Fire]]|| valign=top |[[Items_(Action)#Loud|Loud]], [[Items_(Action)#Spread|Spread]] |
Revision as of 15:18, 16 March 2023
Heroic Action Role-Play |
This is a list of ranged weapons for Action, for use with Shoot. Melee weapons with the Throw property can also be used with the Shoot skill, but only when thrown.